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#![allow(dead_code)]
const TEN: f32 = 10.0;
pub fn approx_equals(a: f32, b: f32) -> bool {
(a - b).abs() < TEN.powi(-5)
}
pub fn round(n: f32, digits: i32) -> f32 {
let scale = TEN.powi(digits);
(n * scale).round() / scale
}
pub fn clamp(n: i32, min: i32, max: i32) -> i32 {
i32::min(i32::max(n, min), max)
}
pub fn between(x: f32, a: f32, b: f32) -> bool {
x >= a && x <= b
}
pub fn smoothstep(edge0: f64, edge1: f64, x: f64) -> f64 {
let x = x * x * (3.0 - 2.0 * x);
(edge0 * x) + (edge1 * (1.0 - x))
}
#[allow(clippy::too_many_arguments)]
pub fn smooth_interpolation(
bottom_left: f64,
top_left: f64,
bottom_right: f64,
top_right: f64,
x_min: f64,
x_max: f64,
z_min: f64,
z_max: f64,
x: f64,
z: f64,
) -> f64 {
let width = x_max - x_min;
let height = z_max - z_min;
let x_val = 1.0 - (x - x_min) / width;
let z_val = 1.0 - (z - z_min) / height;
let a = smoothstep(bottom_left, bottom_right, x_val);
let b = smoothstep(top_left, top_right, x_val);
smoothstep(a, b, z_val)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn approx_equals_works() {
assert!(approx_equals(0.000001, 0.000002),);
assert!(!approx_equals(0.001, 0.00002),);
}
#[test]
fn round_works() {
let number = 10.123123;
assert!((round(number, 10) - number).abs() < f32::EPSILON);
assert!((round(number, 1) - 10.1).abs() < f32::EPSILON);
}
#[test]
fn clamp_works() {
let number = 40;
assert_eq!(clamp(number, 10, 50), number);
assert_eq!(clamp(number, 10, 30), 30);
assert_eq!(clamp(number, 50, 60), 50);
}
}