[][src]Struct vk_sys::MVKPhysicalDeviceMetalFeatures

#[repr(C)]
pub struct MVKPhysicalDeviceMetalFeatures {
    pub depthClipMode: Bool32,
    pub indirectDrawing: Bool32,
    pub baseVertexInstanceDrawing: Bool32,
    pub maxVertexBufferCount: u32,
    pub maxFragmentBufferCount: u32,
    pub bufferAlignment: DeviceSize,
    pub pushConstantsAlignment: DeviceSize,
}

Fields

depthClipMode: Bool32indirectDrawing: Bool32baseVertexInstanceDrawing: Bool32maxVertexBufferCount: u32maxFragmentBufferCount: u32bufferAlignment: DeviceSizepushConstantsAlignment: DeviceSize

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