Struct vk_sys::RenderPassBeginInfo [] [src]

#[repr(C)]
pub struct RenderPassBeginInfo { pub sType: StructureType, pub pNext: *const c_void, pub renderPass: RenderPass, pub framebuffer: Framebuffer, pub renderArea: Rect2D, pub clearValueCount: u32, pub pClearValues: *const ClearValue, }

Fields