pub trait DefaultModifiers<T = Self>: NodeContainer + Clone {
fn color(&mut self, color: &str) -> Self { ... }
fn add_class(&mut self, class_name: &str) -> Self { ... }
fn remove_class(&mut self, class_name: &str) -> Self { ... }
fn padding(&mut self, padding: Vec<i32>) -> Self { ... }
fn padding_top(&mut self, value: i32) -> Self { ... }
fn padding_bottom(&mut self, value: i32) -> Self { ... }
fn padding_left(&mut self, value: i32) -> Self { ... }
fn padding_right(&mut self, value: i32) -> Self { ... }
fn margin(&mut self, margin: Vec<i32>) -> Self { ... }
fn margin_top(&mut self, value: i32) -> Self { ... }
fn margin_bottom(&mut self, value: i32) -> Self { ... }
fn margin_left(&mut self, value: i32) -> Self { ... }
fn margin_right(&mut self, value: i32) -> Self { ... }
fn width(&mut self, value: &str) -> Self { ... }
fn height(&mut self, value: &str) -> Self { ... }
fn min_width(&mut self, value: &str) -> Self { ... }
fn min_height(&mut self, value: &str) -> Self { ... }
fn max_width(&mut self, value: &str) -> Self { ... }
fn max_height(&mut self, value: &str) -> Self { ... }
fn sticky(&mut self, top: i32) -> Self { ... }
fn align_self(&mut self, value: &str) -> Self { ... }
fn justify_self(&mut self, value: &str) -> Self { ... }
fn background_color(&mut self, color: &str) -> Self { ... }
fn tag(&mut self, tag_name: &str) -> Self { ... }
fn set_attr(&mut self, name: &str, value: &str) -> Self { ... }
fn grid_area(&mut self, name: &str) -> Self { ... }
fn grid_column(&mut self, column: i32) -> Self { ... }
fn grid_row(&mut self, row: i32) -> Self { ... }
fn flex_grow(&mut self, value: i32) -> Self { ... }
fn popover(&mut self, popover: Popover) -> Self { ... }
}
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