Struct components::TextureCache [−][src]
pub struct TextureCache { /* fields omitted */ }
Implementations
impl TextureCache
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impl TextureCache
[src]pub fn get_default() -> Option<TextureCache>
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get_default:
Returns the default texture cache. This is owned by Mx and should not be unreferenced or freed.
Returns: (transfer none): a TextureCache
Trait Implementations
impl AsRef<TextureCache> for TextureCache
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impl AsRef<TextureCache> for TextureCache
[src]fn as_ref(&self) -> &TextureCache
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impl Clone for TextureCache
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impl Clone for TextureCache
[src]fn clone(&self) -> TextureCache
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Is<TextureCache> for TextureCache
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impl Is<TextureCache> for TextureCache
[src]impl Object for TextureCache
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impl Object for TextureCache
[src]Auto Trait Implementations
impl !RefUnwindSafe for TextureCache
impl !RefUnwindSafe for TextureCache
impl Send for TextureCache
impl Send for TextureCache
impl !Sync for TextureCache
impl !Sync for TextureCache
impl Unpin for TextureCache
impl Unpin for TextureCache
impl UnwindSafe for TextureCache
impl UnwindSafe for TextureCache
Blanket Implementations
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
pub fn into_color(self) -> To
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,