[][src]Struct usvg::FeDistantLight

pub struct FeDistantLight {
    pub azimuth: f64,
    pub elevation: f64,
}

A distant light source.

feDistantLight element in the SVG.

Fields

azimuth: f64

Direction angle for the light source on the XY plane (clockwise), in degrees from the x axis.

azimuth in the SVG.

elevation: f64

Direction angle for the light source from the XY plane towards the z axis, in degrees.

elevation in the SVG.

Trait Implementations

impl Clone for FeDistantLight[src]

impl Copy for FeDistantLight[src]

impl Debug for FeDistantLight[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.