Type Definition Node
Other items inusvg
type Node = Node<NodeKind>;
Alias for rctree::Node<NodeKind>.
rctree::Node<NodeKind>
impl NodeExt for Node
fn id(&self) -> Ref<'_, str>
Returns node’s ID. Read more
fn transform(&self) -> Transform
Returns node’s transform. Read more
fn abs_transform(&self) -> Transform
Returns node’s absolute transform. Read more
fn units(&self) -> Option<Units>
Returns node’s paint server units. Read more
fn append_kind(&mut self, kind: NodeKind) -> Node
Appends kind as a node child. Read more
kind
fn tree(&self) -> Tree
Returns a node’s tree.
fn calculate_bbox(&self) -> Option<Rect>
Calculates node’s absolute bounding box. Read more
fn filter_background_start_node(&self, filter: &Filter) -> Option<Node>
Returns the node starting from which the filter background should be rendered.