Struct usvg::Filter[][src]

pub struct Filter {
    pub id: String,
    pub units: Units,
    pub primitive_units: Units,
    pub rect: Rect,
    pub children: Vec<FilterPrimitive>,
}
Expand description

A filter element.

filter element in the SVG.

Fields

id: String

Element’s ID.

Taken from the SVG itself. Can’t be empty.

units: Units

Region coordinate system units.

filterUnits in the SVG.

primitive_units: Units

Content coordinate system units.

primitiveUnits in the SVG.

rect: Rect

Filter region.

x, y, width and height in the SVG.

children: Vec<FilterPrimitive>

A list of filter primitives.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.