Struct usvg::FeDiffuseLighting [−][src]
pub struct FeDiffuseLighting { pub input: FilterInput, pub surface_scale: f64, pub diffuse_constant: f64, pub lighting_color: Color, pub light_source: FeLightSource, }
Expand description
A diffuse lighting filter primitive.
feDiffuseLighting
element in the SVG.
Fields
input: FilterInput
Identifies input for the given filter primitive.
in
in the SVG.
surface_scale: f64
A surface scale.
surfaceScale
in the SVG.
diffuse_constant: f64
A diffuse constant.
diffuseConstant
in the SVG.
lighting_color: Color
A lighting color.
lighting-color
in the SVG.
light_source: FeLightSource
A light source.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for FeDiffuseLighting
impl Send for FeDiffuseLighting
impl Sync for FeDiffuseLighting
impl Unpin for FeDiffuseLighting
impl UnwindSafe for FeDiffuseLighting
Blanket Implementations
Mutably borrows from an owned value. Read more