Struct usvg::ConvolveMatrix[][src]

pub struct ConvolveMatrix { /* fields omitted */ }
Expand description

A convolve matrix representation.

Used primarily by FeConvolveMatrix.

Implementations

Creates a new ConvolveMatrix.

Returns None when:

  • columns * rows != data.len()
  • target_x >= columns
  • target_y >= rows

Returns a matrix’s X target.

targetX in the SVG.

Returns a matrix’s Y target.

targetY in the SVG.

Returns a number of columns in the matrix.

Part of the order attribute in the SVG.

Returns a number of rows in the matrix.

Part of the order attribute in the SVG.

Returns a matrix value at the specified position.

Panics

  • When position is out of bounds.

Returns a reference to an internal data.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.