pub struct CapsuleCollider {
pub m_Center: Vector3f,
pub m_Direction: i32,
pub m_Enabled: bool,
pub m_GameObject: PPtr,
pub m_Height: f32,
pub m_IsTrigger: bool,
pub m_Material: PPtr,
pub m_Radius: f32,
pub m_ExcludeLayers: Option<BitField>,
pub m_IncludeLayers: Option<BitField>,
pub m_LayerOverridePriority: Option<i32>,
pub m_ProvidesContacts: Option<bool>,
}Expand description
CapsuleCollider is a class of the Unity engine since version 3.4.0. Exert from Unity’s scripting documentation: A capsule-shaped primitive collider. Capsules are cylinders with a half-sphere at each end.See Also: BoxCollider, SphereCollider, PhysicMaterial, Rigidbody.
Fields§
§m_Center: Vector3fThe center of the capsule, measured in the object’s local space.
m_Direction: i32The direction of the capsule.
m_Enabled: boolEnabled Colliders will collide with other Colliders, disabled Colliders won’t.
m_GameObject: PPtrThe game object this component is attached to. A component is always attached to a game object.
PPtr<GameObject>: (3.4.0 - 2022.3.2f1)
m_Height: f32The height of the capsule measured in the object’s local space.
m_IsTrigger: boolSpecify if this collider is configured as a trigger.
m_Material: PPtrThe material used by the collider.
PPtr<PhysicMaterial>: (3.4.0 - 2022.3.2f1)
m_Radius: f32The radius of the sphere, measured in the object’s local space.
m_ExcludeLayers: Option<BitField>The additional layers that this Collider should exclude when deciding if the Collider can contact another Collider. BitField: (2022.2.0b1 - 2022.3.2f1)
m_IncludeLayers: Option<BitField>The additional layers that this Collider should include when deciding if the Collider can contact another Collider. BitField: (2022.2.0b1 - 2022.3.2f1)
m_LayerOverridePriority: Option<i32>A decision priority assigned to this Collider used when there is a conflicting decision on whether a Collider can contact another Collider. i32: (2022.2.0b1 - 2022.3.2f1)
m_ProvidesContacts: Option<bool>Whether or not this Collider generates contacts for Physics.ContactEvent. bool: (2022.2.0b1 - 2022.3.2f1)