[][src]Function ul_sys::ulSettingsSetLoadShadersFromFileSystem

pub unsafe extern "C" fn ulSettingsSetLoadShadersFromFileSystem(
    settings: ULSettings,
    enabled: bool
)

Set whether or not we should load and compile shaders from the file system (eg, from the /shaders/ path, relative to file_system_path).

If this is false (the default), we will instead load pre-compiled shaders from memory which speeds up application startup time.