Function ugli::draw[][src]

pub fn draw<V, U, DP>(
    framebuffer: &mut Framebuffer<'_>,
    program: &Program,
    mode: DrawMode,
    vertices: V,
    uniforms: U,
    draw_parameters: DP
) where
    V: VertexDataSource,
    U: Uniforms,
    DP: Borrow<DrawParameters>,