Crate turtle [] [src]

The API Documentation below will help you learn about the various things you can do with this library.

If this is your first time using Rust or using this library, read the Guide on turtle.rs to learn how to start.

The Turtle struct documentation contains information about the various things you can do with the Turtle instances you create. The color module and its submodules contain hundreds of constants that you can use as color values. As a convenience, you can use the color name listed with each constant in a string instead of the constant itself. See that module for more information about how to use different colors.

Random Values

See the rand module for information about generating random values which can be used in your programs.

Event Handling

For advanced users, the Event enum documentation provides information about how you can create an event loop. This allows you to draw things in response to certain events like the mouse moving, keys being pressed, and more.

The Turtle struct contains a few convenience methods so you can do some common event-related things without creating the entire event loop. For example, use wait_for_click() to wait for the user to click anywhere on the screen before proceeding.

Reexports

pub use color::Color;
pub use event::Event;
pub use rand::random_range;

Modules

color

Color types and constants

event

Event handling (mouse, keyboard, controller, touch screen, etc.)

rand

Utilities for generating random values

Structs

Turtle

A turtle with a pen attached to its tail

Enums

Speed

Represents the supported movement and rotation speeds

Functions

random

Generates a random value using the thread-local random number generator.

Type Definitions

Angle

An angle value without a unit

Distance

Any distance value (positive or negative)

Point

A point in 2D space: [x, y]