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use crate::*; use std::collections::{HashMap, HashSet}; use std::vec::Vec; impl<P, C, S> Shell<P, C, S> { /// Creates the empty shell. #[inline(always)] pub const fn new() -> Shell<P, C, S> { Shell { face_list: Vec::new(), } } /// Creates the empty shell with space for at least `capacity` faces. #[inline(always)] pub fn with_capacity(capacity: usize) -> Shell<P, C, S> { Shell { face_list: Vec::with_capacity(capacity), } } /// Returns an iterator over the faces. Practically, an alias of `iter()`. #[inline(always)] pub fn face_iter(&self) -> FaceIter<P, C, S> { self.iter() } /// Returns a mutable iterator over the faces. Practically, an alias of `iter_mut()`. #[inline(always)] pub fn face_iter_mut(&mut self) -> FaceIterMut<P, C, S> { self.iter_mut() } /// Creates a consuming iterator. Practically, an alias of `into_iter()`. #[inline(always)] pub fn face_into_iter(self) -> FaceIntoIter<P, C, S> { self.face_list.into_iter() } /// Moves all the faces of `other` into `self`, leaving `other` empty. #[inline(always)] pub fn append(&mut self, other: &mut Shell<P, C, S>) { self.face_list.append(&mut other.face_list); } /// Returns a tuple. /// * The 0th component is whether the shell is regular or not. /// * The 1st component is whether the shell is oriented or not. /// * The 2nd component is whether the shell is closed or not. /// * The 3rd component is the set of all ids of the inner edge of the shell. fn inner_edge_extraction(&self) -> (bool, bool, bool, HashSet<EdgeID<C>>) { let mut all_edges: HashMap<EdgeID<C>, bool> = HashMap::with_capacity(self.face_list.len()); let mut inner_edges: HashSet<EdgeID<C>> = HashSet::with_capacity(self.face_list.len()); let mut regular = true; let mut oriented = true; for edge in self.face_iter().flat_map(Face::boundary_iters).flatten() { let new_ori = edge.absolute_front() == edge.front(); if let Some(ori) = all_edges.insert(edge.id(), new_ori) { regular = regular && inner_edges.insert(edge.id()); oriented = oriented && (new_ori != ori) } } let closed = all_edges.len() == inner_edges.len(); (regular, oriented, closed, inner_edges) } /// Determines the shell conditions: non-regular, regular, oriented, or closed. /// The complexity increases in proportion to the number of edges. /// /// Examples for each condition can be found on the page of /// [`ShellCondition`](./shell/enum.ShellCondition.html). pub fn shell_condition(&self) -> ShellCondition { let (regular, oriented, closed, _) = self.inner_edge_extraction(); match (regular, oriented, closed) { (false, _, _) => ShellCondition::Irregular, (true, false, _) => ShellCondition::Regular, (true, true, false) => ShellCondition::Oriented, (true, true, true) => ShellCondition::Closed, } } /// Returns a vector of all boundaries as wires. /// # Examples /// ``` /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 6]); /// let edge = [ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[0], &v[2], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[1], &v[3], ()), /// Edge::new(&v[1], &v[4], ()), /// Edge::new(&v[2], &v[4], ()), /// Edge::new(&v[2], &v[5], ()), /// Edge::new(&v[3], &v[4], ()), /// Edge::new(&v[4], &v[5], ()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]), /// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]), /// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]), /// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// let boundary = shell.extract_boundaries()[0].clone(); /// assert_eq!( /// boundary, /// Wire::from_iter(vec![&edge[0], &edge[3], &edge[7], &edge[8], &edge[6].inverse(), &edge[1].inverse()]), /// ); /// ``` /// # Remarks /// This method is optimized when the shell is oriented. /// Even if the shell is not oriented, all the edges of the boundary are extracted. /// However, the connected components of the boundary are split into several wires. pub fn extract_boundaries(&self) -> Vec<Wire<P, C>> { let (_, _, _, inner_edges) = self.inner_edge_extraction(); let mut boundary_edges = Vec::new(); let mut vemap: HashMap<Vertex<P>, Edge<P, C>> = HashMap::new(); let edge_iter = self.face_iter().flat_map(Face::boundary_iters).flatten(); for edge in edge_iter { if inner_edges.get(&edge.id()).is_none() { boundary_edges.push(edge.clone()); vemap.insert(edge.front().clone(), edge.clone()); } } let mut res = Vec::new(); for edge in boundary_edges { if let Some(mut cursor) = vemap.remove(&edge.front()) { let mut wire = Wire::from(vec![cursor.clone()]); loop { cursor = match vemap.remove(&cursor.back()) { None => break, Some(got) => { wire.push_back(got.clone()); got.clone() } }; } res.push(wire); } } res } /// Returns the adjacency matrix of vertices in the shell. /// /// For the returned hashmap `map` and each vertex `v`, /// the vector `map[&v]` cosists all vertices which is adjacent to `v`. /// # Exmaples /// ``` /// use truck_topology::*; /// use std::collections::HashSet; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 4]); /// let edge = [ /// Edge::new(&v[0], &v[2], ()), /// Edge::new(&v[0], &v[3], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[1], &v[3], ()), /// Edge::new(&v[2], &v[3], ()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]), /// Wire::from_iter(vec![&edge[2], &edge[4], &edge[3].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// let adjacency = shell.vertex_adjacency(); /// let v0_ads_vec = adjacency.get(&v[0].id()).unwrap(); /// let v0_ads: HashSet<&VertexID<()>> = HashSet::from_iter(v0_ads_vec); /// assert_eq!(v0_ads, HashSet::from_iter(vec![&v[2].id(), &v[3].id()])); /// ``` pub fn vertex_adjacency(&self) -> HashMap<VertexID<P>, Vec<VertexID<P>>> { let mut adjacency: HashMap<VertexID<P>, Vec<VertexID<P>>> = HashMap::new(); let mut done_edge: HashSet<EdgeID<C>> = HashSet::new(); let edge_iter = self.face_iter().flat_map(|face| { face.absolute_boundaries() .iter() .flat_map(|wire| wire.edge_iter()) }); for edge in edge_iter { if !done_edge.insert(edge.id()) { continue; } let v0 = edge.front().id(); let v1 = edge.back().id(); adjacency.entry(v0).or_insert(Vec::new()).push(v1); adjacency.entry(v1).or_insert(Vec::new()).push(v0); } adjacency } /// Returns the adjacency matrix of faces in the shell. /// /// For the returned hashmap `map` and each face `face`, /// the vector `map[&face]` consists all faces adjacent to `face`. /// # Examples /// ``` /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 6]); /// let edge = [ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[0], &v[2], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[1], &v[3], ()), /// Edge::new(&v[1], &v[4], ()), /// Edge::new(&v[2], &v[4], ()), /// Edge::new(&v[2], &v[5], ()), /// Edge::new(&v[3], &v[4], ()), /// Edge::new(&v[4], &v[5], ()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]), /// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]), /// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]), /// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// let face_adjacency = shell.face_adjacency(); /// assert_eq!(face_adjacency[&shell[0]].len(), 1); /// assert_eq!(face_adjacency[&shell[1]].len(), 1); /// assert_eq!(face_adjacency[&shell[2]].len(), 1); /// assert_eq!(face_adjacency[&shell[3]].len(), 3); /// ``` pub fn face_adjacency(&self) -> HashMap<&Face<P, C, S>, Vec<&Face<P, C, S>>> { let mut adjacency: HashMap<&Face<P, C, S>, Vec<&Face<P, C, S>>> = HashMap::new(); let mut edge_face_map: HashMap<EdgeID<C>, Vec<&Face<P, C, S>>> = HashMap::new(); for face in self.face_iter() { let edge_iter = face .absolute_boundaries() .iter() .flat_map(|wire| wire.edge_iter()); for edge in edge_iter { if let Some(vec) = edge_face_map.get_mut(&edge.id()) { for tmp in vec { adjacency.entry(face).or_insert(Vec::new()).push(tmp); adjacency.entry(tmp).or_insert(Vec::new()).push(face); } } else { adjacency.entry(face).or_insert(Vec::new()); edge_face_map.insert(edge.id(), vec![face]); } } } adjacency } /// Returns whether the shell is connected or not. /// # Examples /// ``` /// // The empty shell is connected. /// use truck_topology::*; /// assert!(Shell::<(), (), ()>::new().is_connected()); /// ``` /// ``` /// // An example of a connected shell /// use truck_topology::*; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 4]); /// let shared_edge = Edge::new(&v[1], &v[2], ()); /// let wire0 = Wire::from_iter(vec![ /// &Edge::new(&v[0], &v[1], ()), /// &shared_edge, /// &Edge::new(&v[2], &v[0], ()), /// ]); /// let face0 = Face::new(vec![wire0], ()); /// let wire1 = Wire::from_iter(vec![ /// &Edge::new(&v[3], &v[1], ()), /// &shared_edge, /// &Edge::new(&v[2], &v[3], ()), /// ]); /// let face1 = Face::new(vec![wire1], ()); /// let shell: Shell<_, _, _> = vec![face0, face1].into(); /// assert!(shell.is_connected()); /// ``` /// ``` /// // An example of a non-connected shell /// use truck_topology::*; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 6]); /// let wire0 = Wire::from_iter(vec![ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[2], &v[0], ()) /// ]); /// let face0 = Face::new(vec![wire0], ()); /// let wire1 = Wire::from_iter(vec![ /// &Edge::new(&v[3], &v[4], ()), /// &Edge::new(&v[4], &v[5], ()), /// &Edge::new(&v[5], &v[3], ()) /// ]); /// let face1 = Face::new(vec![wire1], ()); /// let shell: Shell<_, _, _> = vec![face0, face1].into(); /// assert!(!shell.is_connected()); /// ``` pub fn is_connected(&self) -> bool { let mut adjacency = self.vertex_adjacency(); for face in self { for wire in face.boundaries.windows(2) { let v0 = wire[0].front_vertex().unwrap(); let v1 = wire[1].front_vertex().unwrap(); adjacency.get_mut(&v0.id()).unwrap().push(v1.id()); adjacency.get_mut(&v1.id()).unwrap().push(v0.id()); } } check_connectivity(&mut adjacency) } /// Returns a vector consisting of shells of each connected components. /// # Examples /// ``` /// use truck_topology::Shell; /// // The empty shell has no connected component. /// assert!(Shell::<(), (), ()>::new().connected_components().is_empty()); /// ``` /// # Remarks /// Since this method uses the face adjacency matrix, multiple components /// are perhaps generated even if the shell is connected. In that case, /// there is a pair of faces such that share vertices but not edges. /// ``` /// use truck_topology::*; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 5]); /// let wire0 = Wire::from_iter(vec![ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[2], &v[0], ()), /// ]); /// let wire1 = Wire::from_iter(vec![ /// Edge::new(&v[0], &v[3], ()), /// Edge::new(&v[3], &v[4], ()), /// Edge::new(&v[4], &v[0], ()), /// ]); /// let shell = Shell::from(vec![ /// Face::new(vec![wire0], ()), /// Face::new(vec![wire1], ()), /// ]); /// assert!(shell.is_connected()); /// assert_eq!(shell.connected_components().len(), 2); /// ``` pub fn connected_components(&self) -> Vec<Shell<P, C, S>> { let mut adjacency = self.face_adjacency(); let components = create_components(&mut adjacency); components .into_iter() .map(|vec| vec.into_iter().map(|face| face.clone()).collect()) .collect() } /// Returns the vector of all singular vertices. /// /// Here, we say that a vertex is singular if, for a sufficiently small neighborhood U of /// the vertex, the set U - {the vertex} is not connected. /// /// A regular, oriented, or closed shell becomes a manifold if and only if the shell has /// no singular vertices. /// # Examples /// ``` /// // A regular manifold: Mobius bundle /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// /// let v = Vertex::news(&[(), (), (), ()]); /// let edge = [ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[2], &v[0], ()), /// Edge::new(&v[1], &v[3], ()), /// Edge::new(&v[3], &v[2], ()), /// Edge::new(&v[0], &v[3], ()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[3], &edge[4], &edge[2]]), /// Wire::from_iter(vec![&edge[1], &edge[2], &edge[5], &edge[3].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// assert_eq!(shell.shell_condition(), ShellCondition::Regular); /// assert!(shell.singular_vertices().is_empty()); /// ``` /// ``` /// // A closed and connected shell which has a singular vertex. /// use truck_topology::*; /// use truck_topology::shell::*; /// use std::iter::FromIterator; /// /// let v = Vertex::news(&[(); 7]); /// let edge = [ /// Edge::new(&v[0], &v[1], ()), // 0 /// Edge::new(&v[0], &v[2], ()), // 1 /// Edge::new(&v[0], &v[3], ()), // 2 /// Edge::new(&v[1], &v[2], ()), // 3 /// Edge::new(&v[2], &v[3], ()), // 4 /// Edge::new(&v[3], &v[1], ()), // 5 /// Edge::new(&v[0], &v[4], ()), // 6 /// Edge::new(&v[0], &v[5], ()), // 7 /// Edge::new(&v[0], &v[6], ()), // 8 /// Edge::new(&v[4], &v[5], ()), // 9 /// Edge::new(&v[5], &v[6], ()), // 10 /// Edge::new(&v[6], &v[4], ()), // 11 /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0].inverse(), &edge[1], &edge[3].inverse()]), /// Wire::from_iter(vec![&edge[1].inverse(), &edge[2], &edge[4].inverse()]), /// Wire::from_iter(vec![&edge[2].inverse(), &edge[0], &edge[5].inverse()]), /// Wire::from_iter(vec![&edge[3], &edge[4], &edge[5]]), /// Wire::from_iter(vec![&edge[6].inverse(), &edge[7], &edge[9].inverse()]), /// Wire::from_iter(vec![&edge[7].inverse(), &edge[8], &edge[10].inverse()]), /// Wire::from_iter(vec![&edge[8].inverse(), &edge[6], &edge[11].inverse()]), /// Wire::from_iter(vec![&edge[9], &edge[10], &edge[11]]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// assert_eq!(shell.shell_condition(), ShellCondition::Closed); /// assert!(shell.is_connected()); /// assert_eq!(shell.singular_vertices(), vec![v[0].clone()]); /// ``` pub fn singular_vertices(&self) -> Vec<Vertex<P>> { let mut vert_wise_adjacency: HashMap<Vertex<P>, HashMap<EdgeID<C>, Vec<EdgeID<C>>>> = HashMap::new(); for face in self.face_iter() { let first_edge = &face.absolute_boundaries()[0][0]; let mut edge_iter = face .absolute_boundaries() .iter() .flat_map(|wire| wire.edge_iter()) .peekable(); while let Some(edge) = edge_iter.next() { let adjacency = vert_wise_adjacency .entry(edge.back().clone()) .or_insert(HashMap::new()); let next_edge = *edge_iter.peek().unwrap_or(&first_edge); adjacency .entry(edge.id()) .or_insert(Vec::new()) .push(next_edge.id()); adjacency .entry(next_edge.id()) .or_insert(Vec::new()) .push(edge.id()); } } vert_wise_adjacency .into_iter() .filter_map(|(vertex, mut adjacency)| { Some(vertex).filter(|_| !check_connectivity(&mut adjacency)) }) .collect() } } impl<P: Tolerance, C: Curve<Point=P>, S: Surface<Point=C::Point, Vector=C::Vector, Curve=C>> Shell<P, C, S> { /// Returns the consistence of the geometry of end vertices /// and the geometry of edge. #[inline(always)] pub fn is_geometric_consistent(&self) -> bool { self.iter().all(|face| face.is_geometric_consistent()) } } impl<P, C, S> Clone for Shell<P, C, S> { #[inline(always)] fn clone(&self) -> Shell<P, C, S> { Shell{ face_list: self.face_list.clone() } } } impl<P, C, S> From<Shell<P, C, S>> for Vec<Face<P, C, S>> { #[inline(always)] fn from(shell: Shell<P, C, S>) -> Vec<Face<P, C, S>> { shell.face_list } } impl<P, C, S> From<Vec<Face<P, C, S>>> for Shell<P, C, S> { #[inline(always)] fn from(faces: Vec<Face<P, C, S>>) -> Shell<P, C, S> { Shell { face_list: faces } } } impl<P, C, S> std::iter::FromIterator<Face<P, C, S>> for Shell<P, C, S> { #[inline(always)] fn from_iter<I: IntoIterator<Item = Face<P, C, S>>>(iter: I) -> Shell<P, C, S> { Shell { face_list: iter.into_iter().collect(), } } } impl<P, C, S> IntoIterator for Shell<P, C, S> { type Item = Face<P, C, S>; type IntoIter = std::vec::IntoIter<Face<P, C, S>>; #[inline(always)] fn into_iter(self) -> Self::IntoIter { self.face_list.into_iter() } } impl<'a, P, C, S> IntoIterator for &'a Shell<P, C, S> { type Item = &'a Face<P, C, S>; type IntoIter = std::slice::Iter<'a, Face<P, C, S>>; #[inline(always)] fn into_iter(self) -> Self::IntoIter { self.face_list.iter() } } impl<P, C, S> std::ops::Deref for Shell<P, C, S> { type Target = Vec<Face<P, C, S>>; #[inline(always)] fn deref(&self) -> &Vec<Face<P, C, S>> { &self.face_list } } impl<P, C, S> std::ops::DerefMut for Shell<P, C, S> { #[inline(always)] fn deref_mut(&mut self) -> &mut Vec<Face<P, C, S>> { &mut self.face_list } } /// The reference iterator over all faces in shells pub type FaceIter<'a, P, C, S> = std::slice::Iter<'a, Face<P, C, S>>; /// The mutable reference iterator over all faces in shells pub type FaceIterMut<'a, P, C, S> = std::slice::IterMut<'a, Face<P, C, S>>; /// The into iterator over all faces in shells pub type FaceIntoIter<P, C, S> = std::vec::IntoIter<Face<P, C, S>>; /// The shell conditions being determined by the half-edge model. #[derive(PartialEq, Eq, Debug)] pub enum ShellCondition { /// This shell is not regular. /// # Examples /// ``` /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 5]); /// let edge = [ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[0], &v[2], ()), /// Edge::new(&v[0], &v[3], ()), /// Edge::new(&v[0], &v[4], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[1], &v[3], ()), /// Edge::new(&v[1], &v[4], ()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[4], &edge[1].inverse()]), /// Wire::from_iter(vec![&edge[0], &edge[5], &edge[2].inverse()]), /// Wire::from_iter(vec![&edge[0], &edge[6], &edge[3].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// // The shell is irregular because three faces share edge[0]. /// assert_eq!(shell.shell_condition(), ShellCondition::Irregular); /// ``` Irregular, /// All edges are shared by at most two faces. /// # Examples /// ``` /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 6]); /// let edge = [ /// Edge::new(&v[0], &v[1], ()), /// Edge::new(&v[0], &v[2], ()), /// Edge::new(&v[1], &v[2], ()), /// Edge::new(&v[1], &v[3], ()), /// Edge::new(&v[1], &v[4], ()), /// Edge::new(&v[2], &v[4], ()), /// Edge::new(&v[2], &v[5], ()), /// Edge::new(&v[3], &v[4], ()), /// Edge::new(&v[4], &v[5], ()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]), /// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]), /// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]), /// Wire::from_iter(vec![&edge[2], &edge[5], &edge[4].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// // This shell is regular, but not oriented. /// // It is because the orientations of shell[0] and shell[3] are incompatible on edge[2]. /// assert_eq!(shell.shell_condition(), ShellCondition::Regular); /// ``` Regular, /// The orientations of faces are compatible. /// # Examples /// ``` /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 6]); /// let edge = [ /// Edge::new(&v[0], &v[1] ,()), /// Edge::new(&v[0], &v[2] ,()), /// Edge::new(&v[1], &v[2] ,()), /// Edge::new(&v[1], &v[3] ,()), /// Edge::new(&v[1], &v[4] ,()), /// Edge::new(&v[2], &v[4] ,()), /// Edge::new(&v[2], &v[5] ,()), /// Edge::new(&v[3], &v[4] ,()), /// Edge::new(&v[4], &v[5] ,()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[2], &edge[1].inverse()]), /// Wire::from_iter(vec![&edge[3], &edge[7], &edge[4].inverse()]), /// Wire::from_iter(vec![&edge[5], &edge[8], &edge[6].inverse()]), /// Wire::from_iter(vec![&edge[2].inverse(), &edge[4], &edge[5].inverse()]), /// ]; /// let shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// // The orientations of all faces in the shell are compatible on the shared edges. /// // This shell is not closed because edge[0] is included in only the 0th face. /// assert_eq!(shell.shell_condition(), ShellCondition::Oriented); /// ``` Oriented, /// All edges are shared by two faces. /// # Examples /// ``` /// use truck_topology::*; /// use truck_topology::shell::ShellCondition; /// use std::iter::FromIterator; /// let v = Vertex::news(&[(); 8]); /// let edge = [ /// Edge::new(&v[0], &v[1] ,()), /// Edge::new(&v[1], &v[2] ,()), /// Edge::new(&v[2], &v[3] ,()), /// Edge::new(&v[3], &v[0] ,()), /// Edge::new(&v[0], &v[4] ,()), /// Edge::new(&v[1], &v[5] ,()), /// Edge::new(&v[2], &v[6] ,()), /// Edge::new(&v[3], &v[7] ,()), /// Edge::new(&v[4], &v[5] ,()), /// Edge::new(&v[5], &v[6] ,()), /// Edge::new(&v[6], &v[7] ,()), /// Edge::new(&v[7], &v[4] ,()), /// ]; /// let wire = vec![ /// Wire::from_iter(vec![&edge[0], &edge[1], &edge[2], &edge[3]]), /// Wire::from_iter(vec![&edge[0].inverse(), &edge[4], &edge[8], &edge[5].inverse()]), /// Wire::from_iter(vec![&edge[1].inverse(), &edge[5], &edge[9], &edge[6].inverse()]), /// Wire::from_iter(vec![&edge[2].inverse(), &edge[6], &edge[10], &edge[7].inverse()]), /// Wire::from_iter(vec![&edge[3].inverse(), &edge[7], &edge[11], &edge[4].inverse()]), /// Wire::from_iter(vec![&edge[8], &edge[9], &edge[10], &edge[11]]), /// ]; /// let mut shell: Shell<_, _, _> = wire.into_iter().map(|w| Face::new(vec![w], ())).collect(); /// shell[5].invert(); /// assert_eq!(shell.shell_condition(), ShellCondition::Closed); /// ``` Closed, } fn check_connectivity<T>(adjacency: &mut HashMap<T, Vec<T>>) -> bool where T: Eq + Clone + Hash { create_one_component(adjacency); adjacency.is_empty() } fn create_components<T>(adjacency: &mut HashMap<T, Vec<T>>) -> Vec<Vec<T>> where T: Eq + Clone + Hash { let mut res = Vec::new(); loop { let component = create_one_component(adjacency); match component.is_empty() { true => break, false => res.push(component), } } res } fn create_one_component<T>(adjacency: &mut HashMap<T, Vec<T>>) -> Vec<T> where T: Eq + Hash + Clone { let mut iter = adjacency.keys(); let first = match iter.next() { Some(key) => key.clone(), None => return Vec::new(), }; let mut stack = vec![first]; let mut res = Vec::new(); while !stack.is_empty() { let i = stack.pop().unwrap(); if let Some(vec) = adjacency.remove(&i) { res.push(i); for j in vec { stack.push(j); } } } res }