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pub mod primitives {
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct FPCoordinate {
pub lat: i32,
pub lon: i32,
}
impl FPCoordinate {
pub fn new(lat: i32, lon: i32) -> Self {
Self { lat, lon }
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Point {
pub x: f64,
pub y: f64,
}
impl Point {
pub fn new() -> Self {
Point { x: 0., y: 0. }
}
}
impl Default for Point {
fn default() -> Self {
Self::new()
}
}
pub struct Segment(pub Point, pub Point);
pub fn distance_to_segment(point: Point, segment: Segment) -> (f64, Point) {
let mut dx = segment.1.x - segment.0.x;
let mut dy = segment.1.y - segment.0.y;
if (dx == 0.) && (dy == 0.) {
dx = point.x - segment.0.x;
dy = point.y - segment.0.y;
return ((dx * dx + dy * dy).sqrt(), segment.0);
}
let t = ((point.x - segment.0.x) * dx + (point.y - segment.0.y) * dy) / (dx * dx + dy * dy);
let closest;
if t < 0. {
closest = segment.0;
dx = point.x - segment.0.x;
dy = point.y - segment.0.y;
} else if t > 1. {
closest = Point {
x: segment.1.x,
y: segment.1.y,
};
dx = point.x - segment.1.x;
dy = point.y - segment.1.y;
} else {
closest = Point {
x: segment.0.x + t * dx,
y: segment.0.y + t * dy,
};
dx = point.x - closest.x;
dy = point.y - closest.y;
}
((dx * dx + dy * dy).sqrt(), closest)
}
}
#[cfg(test)]
mod tests {
use crate::geometry::primitives::{distance_to_segment, Point, Segment};
#[test]
pub fn distance_one() {
let p = Point { x: 1., y: 2. };
let s = Segment(Point { x: 0., y: 0. }, Point { x: 0., y: 10. });
let (distance, location) = distance_to_segment(p, s);
assert_eq!(distance, 1.);
assert_eq!(location, Point { x: 0., y: 2. });
}
}