[][src]Crate tiny_skia

tiny-skia is a tiny Skia subset ported to Rust.

See the examples/ directory for usage examples.

Structs

Canvas

Provides a high-level rendering API.

ClipMask

A clipping mask.

Color

An RGBA color value, holding four floating point components.

ColorU8

A 32-bit RGBA color value.

GradientStop

A gradient point.

IntRect

An integer rectangle.

LinearGradient

A linear gradient shader.

Paint

Controls how a shape should be painted.

Path

A Bezier path.

PathBuilder

A path builder.

PathSegmentsIter

A path segments iterator.

Pattern

A pattern shader.

Pixmap

A container that owns premultiplied RGBA pixels.

PixmapMut

A container that references mutable premultiplied RGBA pixels.

PixmapPaint

Controls how a pixmap should be blended.

PixmapRef

A container that references premultiplied RGBA pixels.

Point

A point.

PremultipliedColor

A premultiplied RGBA color value, holding four floating point components.

PremultipliedColorU8

A 32-bit premultiplied RGBA color value.

RadialGradient

A radial gradient shader.

Rect

A rectangle defined by left, top, right and bottom edges.

Stroke

Stroke properties.

StrokeDash

A stroke dashing properties.

Transform

An affine transformation matrix.

Enums

BlendMode

A blending mode.

FillRule

A path filling rule.

FilterQuality

Controls how much filtering to be done when transforming images.

LineCap

Draws at the beginning and end of an open path contour.

LineJoin

Specifies how corners are drawn when a shape is stroked.

PathSegment

A path segment.

Shader

A shader specifies the source color(s) for what is being drawn.

SpreadMode

A shader spreading mode.

Constants

ALPHA_OPAQUE

Represents fully opaque Alpha value.

ALPHA_TRANSPARENT

Represents fully transparent Alpha value.

ALPHA_U8_OPAQUE

Represents fully opaque AlphaU8 value.

ALPHA_U8_TRANSPARENT

Represents fully transparent AlphaU8 value.

BYTES_PER_PIXEL

Number of bytes per pixel.