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If you believe this is docs.rs' fault, open an issue.
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tiled-0.11.2
rs-tiled
Read maps from the Tiled Map Editor into rust for use in video games. It is game engine agnostic and pretty barebones at the moment. Documentation is available on rust-ci.
Code contributions are welcome as are bug reports, documentation, suggestions and critism.
Example
extern crate serialize;
extern crate tiled;
use File;
use BufferedReader;
use parse;
Things missing
There are a few things missing at the moment:
- Terrain
- Loading files that aren't base64 encoded and compressed with zlib
- Tile flipping
- Image layers
- A nice API. At the moment you can access attributes and properties, find tilesets by GID and loop through the tiles. This leaves a user of the library with a bit to do.
Licences
assets/tilesheet.png by Buch (http://blog-buch.rhcloud.com/)
Licenced under MIT