[][src]Trait tile_sorcerer::TileSource

pub trait TileSource: Sized {
#[must_use]    fn render_mvt<'life0, 'life1, 'async_trait>(
        &'life0 self,
        pool: &'life1 PgPool,
        zoom: u8,
        x: i32,
        y: i32
    ) -> Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        'life1: 'async_trait,
        Self: 'async_trait
; }

This is the main trait exported by this crate. It is presently rather barebones, but is open for future expansion if other formats become relevant.

Required methods

#[must_use]fn render_mvt<'life0, 'life1, 'async_trait>(
    &'life0 self,
    pool: &'life1 PgPool,
    zoom: u8,
    x: i32,
    y: i32
) -> Pin<Box<dyn Future<Output = Result<Vec<u8>, Error>> + Send + 'async_trait>> where
    'life0: 'async_trait,
    'life1: 'async_trait,
    Self: 'async_trait, 

Renders the Mapbox vector tile for a slippy map tile in XYZ format.

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Implementors

impl TileSource for TM2Source[src]

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