three 0.4.0

Three.js inspired 3D engine in Rust
Documentation
[[example]]
name = "lights"

[[example]]
name = "materials"

[[example]]
name = "mesh-update"

[[example]]
name = "obj"

[[example]]
name = "reload"

[[example]]
name = "shapes"

[[example]]
name = "sprite"

[[example]]
name = "tutorial"

[[example]]
name = "group"

[[example]]
name = "anim"

[[example]]
name = "text"

[[example]]
name = "aviator"
path = "examples/aviator/main.rs"

[[example]]
name = "gltf-pbr-shader"
required-features = ["gltf"]

[[example]]
name = "gltf-node-animation"
required-features = ["gltf"]

[[example]]
name = "gltf-vertex-skinning"
required-features = ["gltf"]

[[example]]
name = "gltf-morph-targets"
required-features = ["gltf"]
[build-dependencies.includedir_codegen]
version = "0.5"
[dependencies.arrayvec]
version = "0.4"

[dependencies.bitflags]
version = "1"

[dependencies.cgmath]
features = ["mint"]
version = "0.16"

[dependencies.derivative]
version = "1.0"

[dependencies.froggy]
version = "0.4.4"

[dependencies.genmesh]
version = "0.6"

[dependencies.gfx]
version = "0.17.1"

[dependencies.gfx_device_gl]
optional = true
version = "0.15"

[dependencies.gfx_glyph]
version = "0.13"

[dependencies.gfx_window_glutin]
optional = true
version = "0.28"

[dependencies.gltf]
features = ["names", "utils", "import"]
optional = true
version = "0.11.1"

[dependencies.glutin]
optional = true
version = "0.19"

[dependencies.image]
version = "0.20"

[dependencies.includedir]
version = "0.5"

[dependencies.itertools]
version = "0.8"

[dependencies.log]
version = "0.4"

[dependencies.mint]
version = "0.5"

[dependencies.obj]
features = ["genmesh"]
version = "0.9"

[dependencies.phf]
version = "0.7.12"

[dependencies.quick-error]
version = "1.2"

[dependencies.rodio]
version = "0.8"

[dependencies.vec_map]
version = "0.8"
[dev-dependencies.env_logger]
version = "0.6"

[dev-dependencies.notify]
version = "4"

[dev-dependencies.rand]
version = "0.6"

[features]
default = ["opengl"]
opengl = ["gfx_device_gl", "gfx_window_glutin", "glutin"]

[lib]

[package]
authors = ["Three-rs Developers"]
build = "build.rs"
categories = ["rendering", "game-engines"]
description = "Three.js inspired 3D engine in Rust"
documentation = "https://docs.rs/three/"
exclude = ["doc/*", "bors.toml", ".travis.yml", "test_data/*"]
homepage = "https://github.com/three-rs/three"
keywords = ["gamedev", "graphics", "engine", "3D"]
license = "MIT/Apache-2.0"
name = "three"
repository = "https://github.com/three-rs/three"
version = "0.4.0"