Struct three_d::ClearState [−][src]
pub struct ClearState { pub red: Option<f32>, pub green: Option<f32>, pub blue: Option<f32>, pub alpha: Option<f32>, pub depth: Option<f32>, }
Expand description
Defines which channels (red, green, blue, alpha and depth) to clear when starting to write to a
render target or the screen.
If None
then the channel is not cleared and if Some(value)
the channel is cleared to that value (the value must be between 0 and 1).
Fields
red: Option<f32>
Expand description
Defines the clear value for the red channel.
green: Option<f32>
Expand description
Defines the clear value for the green channel.
blue: Option<f32>
Expand description
Defines the clear value for the blue channel.
alpha: Option<f32>
Expand description
Defines the clear value for the alpha channel.
depth: Option<f32>
Expand description
Defines the clear value for the depth channel. A value of 1 means a depth value equal to the far plane and 0 means a depth value equal to the near plane.
Implementations
impl ClearState
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impl ClearState
[src]Trait Implementations
impl Clone for ClearState
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impl Clone for ClearState
[src]fn clone(&self) -> ClearState
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fn clone(&self) -> ClearState
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for ClearState
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impl Debug for ClearState
[src]impl Default for ClearState
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impl Default for ClearState
[src]impl PartialEq<ClearState> for ClearState
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impl PartialEq<ClearState> for ClearState
[src]fn eq(&self, other: &ClearState) -> bool
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fn eq(&self, other: &ClearState) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &ClearState) -> bool
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fn ne(&self, other: &ClearState) -> bool
[src]This method tests for !=
.
impl Copy for ClearState
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impl StructuralPartialEq for ClearState
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Auto Trait Implementations
impl RefUnwindSafe for ClearState
impl Send for ClearState
impl Sync for ClearState
impl Unpin for ClearState
impl UnwindSafe for ClearState
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more