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//! //! A collection of objects that can be rendered, for example a mesh. //! mod mesh; #[doc(inline)] pub use mesh::*; mod instanced_mesh; #[doc(inline)] pub use instanced_mesh::*; mod skybox; #[doc(inline)] pub use skybox::*; mod imposters; #[doc(inline)] pub use imposters::*; mod particles; #[doc(inline)] pub use particles::*; mod axes; #[doc(inline)] pub use axes::*;