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use crate::definition::*;
pub struct CPUMaterial {
pub name: String,
pub color: Option<(f32, f32, f32, f32)>,
pub texture_image: Option<CPUTexture<u8>>,
pub diffuse_intensity: Option<f32>,
pub specular_intensity: Option<f32>,
pub specular_power: Option<f32>,
}
impl Default for CPUMaterial {
fn default() -> Self {
Self {
name: "default".to_string(),
color: Some((1.0, 1.0, 1.0, 1.0)),
texture_image: None,
diffuse_intensity: Some(0.5),
specular_intensity: Some(0.2),
specular_power: Some(6.0),
}
}
}