Module three_d::context[][src]

Expand description

Thin and low-level graphics abstraction layer which maps one-to-one with the OpenGL graphics API on desktop and WebGL2 bindings provided by the web-sys crate on web. Can be used in combination with more high-level features or be ignored entirely.

Modules

consts

Structs

ActiveInfo
Context

Contains the graphics API for almost direct calls to OpenGL/WebGL. Used internally in the higher level features and can safely be ignored unless you want more control.

Type Definitions

AttributeLocation
Buffer
Framebuffer
Program
Shader
Sync
Texture
UniformLocation
VertexArrayObject