Module three_d::light [−][src]
A collection of light types. Currently implemented light types are ambient light, directional light, spot light and point light. Directional and spot lights can cast shadows.
Structs
AmbientLight | A light which shines equally on all parts of any surface. |
DirectionalLight | A light which shines in the given direction. The light will cast shadows if you generate a shadow map. |
PointLight | A light which shines from the given position in all directions. |
SpotLight | A light which shines from the given position and in the given direction. The light will cast shadows if you generate a shadow map. |