Expand description

Thread priority. A library for changing thread’s priority.

Usage

Setting thread priority to minimum:

use thread_priority::*;

assert!(set_current_thread_priority(ThreadPriority::Min).is_ok());
// Or like this:
assert!(ThreadPriority::Min.set_for_current().is_ok());

More examples

Minimal cross-platform examples

Setting current thread’s priority to minimum:

use thread_priority::*;

assert!(set_current_thread_priority(ThreadPriority::Min).is_ok());

The same as above but using a specific value:

use thread_priority::*;
use std::convert::TryInto;

// The lower the number the lower the priority.
assert!(set_current_thread_priority(ThreadPriority::Crossplatform(0.try_into().unwrap())).is_ok());

Building a thread using the ThreadBuilderExt trait

use thread_priority::*;
use thread_priority::ThreadBuilderExt;

let thread = std::thread::Builder::new()
    .name("MyNewThread".to_owned())
    .spawn_with_priority(ThreadPriority::Max, |result| {
        // This is printed out from within the spawned thread.
        println!("Set priority result: {:?}", result);
        assert!(result.is_ok());
}).unwrap();
thread.join();

Building a thread using the ThreadBuilder.

use thread_priority::*;

let thread = ThreadBuilder::default()
    .name("MyThread")
    .priority(ThreadPriority::Max)
    .spawn(|result| {
        // This is printed out from within the spawned thread.
        println!("Set priority result: {:?}", result);
        assert!(result.is_ok());
}).unwrap();
thread.join();

// Another example where we don't care about the priority having been set.
let thread = ThreadBuilder::default()
    .name("MyThread")
    .priority(ThreadPriority::Max)
    .spawn_careless(|| {
        // This is printed out from within the spawned thread.
        println!("We don't care about the priority result.");
}).unwrap();
thread.join();

Using ThreadExt trait on the current thread

use thread_priority::*;

assert!(std::thread::current().get_priority().is_ok());
println!("This thread's native id is: {:?}", std::thread::current().get_native_id());

Re-exports

pub use unix::*;

Modules

This module defines the unix thread control.

Structs

Represents an OS thread.
A copy of the std::thread::Builder builder allowing to set priority settings.
Platform-specific thread priority value.
Platform-independent thread priority value. Should be in [0; 100) range. The higher the number is - the higher the priority.

Enums

A error type
Thread priority enumeration.

Traits

Adds thread building functions using the priority.

Functions

Spawns a thread with the specified priority.
Spawns a thread with the specified priority. This is different from spawn in a way that the passed function doesn’t need to accept the ThreadPriority::set_for_current result. In case of an error, the error is logged using the logging facilities.