Struct tetra::Context

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pub struct Context { /* private fields */ }
Expand description

A struct containing all of the ‘global’ state within the framework.

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impl Context

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pub fn run<S, F, E>(&mut self, init: F) -> Result<(), E>where S: State<E>, F: FnOnce(&mut Context) -> Result<S, E>, E: From<TetraError>,

Runs the game.

The init parameter takes a function or closure that creates a State implementation. A common pattern is to use method references to pass in your state’s constructor directly - see the example below for how this works.

The error type returned by your init closure currently must match the error type returned by your State methods. This limitation may be lifted in the future.

Errors

If the State returns an error from update, draw or event, the game will stop running and this method will return the error.

Examples
use tetra::{Context, ContextBuilder, State};

struct GameState;

impl GameState {
    fn new(ctx: &mut Context) -> tetra::Result<GameState> {
        Ok(GameState)
    }
}

impl State for GameState { }

fn main() -> tetra::Result {
    // Because GameState::new takes `&mut Context` and returns a `State` implementation
    // wrapped in a `Result`, you can use it without a closure wrapper:
    ContextBuilder::new("Hello, world!", 1280, 720)
        .build()?
        .run(GameState::new)
}

Auto Trait Implementations§

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impl !RefUnwindSafe for Context

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impl !Send for Context

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impl !Sync for Context

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impl Unpin for Context

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impl !UnwindSafe for Context

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,