Enum tetra::error::TetraError[][src]

#[non_exhaustive]
pub enum TetraError {
    PlatformError(String),
    FailedToLoadAsset {
        reason: Error,
        path: PathBuf,
    },
    InvalidColor,
    InvalidTexture(ImageError),
    InvalidShader(String),
    InvalidFont,
    InvalidSound(DecoderError),
    NotEnoughData {
        expected: usize,
        actual: usize,
    },
    NoAudioDevice,
    FailedToChangeDisplayMode(String),
    TessellationError(TessellationError),
}
Expand description

The types of error that can occur in a Tetra game.

Variants (Non-exhaustive)

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
PlatformError(String)

Returned when the underlying platform returns an unexpected error. This usually isn’t something your game can reasonably be expected to recover from.

FailedToLoadAsset

Returned when your game fails to load an asset. This is usually caused by an incorrect file path, or some form of permission issues.

Show fields

Fields of FailedToLoadAsset

reason: Error

The underlying reason for the error.

path: PathBuf

The path to the asset that failed to load.

InvalidColor

Returned when a color is invalid.

InvalidTexture(ImageError)

Returned when a texture’s data is invalid.

InvalidShader(String)

Returned when a shader fails to compile.

InvalidFont

Returned when a font could not be read.

InvalidSound(DecoderError)

Returned when a sound cannot be decoded.

NotEnoughData

Returned when not enough data is provided to fill a buffer. This may happen if you’re creating a texture from raw data and you don’t provide enough data.

Show fields

Fields of NotEnoughData

expected: usize

The number of bytes that were expected.

actual: usize

The number of bytes that were provided.

NoAudioDevice

Returned when trying to play back audio without an available device.

FailedToChangeDisplayMode(String)

Returned when your game tried to change the display settings (e.g. fullscreen, vsync) but was unable to do so.

TessellationError(TessellationError)

Returned when a shape cannot be tessellated.

Trait Implementations

impl Debug for TetraError[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Display for TetraError[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Error for TetraError[src]

fn source(&self) -> Option<&(dyn Error + 'static)>[src]

The lower-level source of this error, if any. Read more

fn backtrace(&self) -> Option<&Backtrace>[src]

🔬 This is a nightly-only experimental API. (backtrace)

Returns a stack backtrace, if available, of where this error occurred. Read more

fn description(&self) -> &str1.0.0[src]

👎 Deprecated since 1.42.0:

use the Display impl or to_string()

fn cause(&self) -> Option<&dyn Error>1.0.0[src]

👎 Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

pub default fn to_string(&self) -> String[src]

Converts the given value to a String. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.