Module tetra::audio[][src]

Functions and types relating to audio playback.

Structs

Sound

Sound data that can be played back.

SoundInstance

A handle to a single instance of a Sound.

Enums

SoundState

The states that playback of a SoundInstance can be in.

Functions

get_master_volume

Gets the master volume for the game.

set_master_volume

Sets the master volume for the game.