Struct tetra::graphics::Rectangle

source ·
pub struct Rectangle {
    pub x: f32,
    pub y: f32,
    pub width: f32,
    pub height: f32,
}
Expand description

A rectangle of f32s.

Fields§

§x: f32

The X co-ordinate of the rectangle.

§y: f32

The Y co-ordinate of the rectangle.

§width: f32

The width of the rectangle.

§height: f32

The height of the rectangle.

Implementations§

Creates a new Rectangle.

Returns an infinite iterator of horizontally adjecent rectangles, starting at the specified point and increasing along the X axis.

This can be useful when slicing spritesheets.

Examples
let rects: Vec<Rectangle> = Rectangle::row(0.0, 0.0, 16.0, 16.0).take(3).collect();

assert_eq!(Rectangle::new(0.0, 0.0, 16.0, 16.0), rects[0]);
assert_eq!(Rectangle::new(16.0, 0.0, 16.0, 16.0), rects[1]);
assert_eq!(Rectangle::new(32.0, 0.0, 16.0, 16.0), rects[2]);

Returns an infinite iterator of vertically adjecent rectangles, starting at the specified point and increasing along the Y axis.

This can be useful when slicing spritesheets.

Examples
let rects: Vec<Rectangle> = Rectangle::column(0.0, 0.0, 16.0, 16.0).take(3).collect();

assert_eq!(Rectangle::new(0.0, 0.0, 16.0, 16.0), rects[0]);
assert_eq!(Rectangle::new(0.0, 16.0, 16.0, 16.0), rects[1]);
assert_eq!(Rectangle::new(0.0, 32.0, 16.0, 16.0), rects[2]);

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
Should always be Self
Tests if Self the same as the type T Read more
Sets value as a parameter of self.
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.