pub struct Animation { /* private fields */ }
Expand description

An animaton, cycling between regions of a texture at a regular interval.

As the rendering speed of the game is not fixed, use the tick method in your update handler to progress the animation.

Implementations§

Creates a new animation.

Advances the animation’s timer, switching the texture region if required.

Set new frames for this animation, while keeping the old texture and frame length. This will reset the current animation.

Set the new frame length for this animation. This will make the animation run at the new length right away. If you want to reset the animation to 0, call restart

Will restart the current animation from the beginning.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Draws self to the currently enabled render target, using the specified parameters. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
Should always be Self
Sets value as a parameter of self.
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.