Struct termcolor::Buffer [] [src]

pub struct Buffer(_);

Write colored text to memory.

Buffer is a platform independent abstraction for printing colored text to an in memory buffer. When the buffer is printed using a BufferWriter, the color information will be applied to the output device (a tty on Unix and a console on Windows).

A Buffer is typically created by calling the BufferWriter.buffer method, which will take color preferences and the environment into account. However, buffers can also be manually created using no_color, ansi or console (on Windows).

Methods

impl Buffer
[src]

Create a buffer that drops all color information.

Create a buffer that uses ANSI escape sequences.

Returns true if and only if this buffer is empty.

Returns the length of this buffer in bytes.

Clears this buffer.

Consume this buffer and return the underlying raw data.

On Windows, this unrecoverably drops all color information associated with the buffer.

Return the underlying data of the buffer.

Return the underlying data of the buffer as a mutable slice.

Trait Implementations

impl Write for Buffer
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Write a buffer into this object, returning how many bytes were written. Read more

Flush this output stream, ensuring that all intermediately buffered contents reach their destination. Read more

Attempts to write an entire buffer into this write. Read more

Writes a formatted string into this writer, returning any error encountered. Read more

Creates a "by reference" adaptor for this instance of Write. Read more

impl WriteColor for Buffer
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Returns true if and only if the underlying writer supports colors.

Set the color settings of the writer. Read more

Reset the current color settings to their original settings. Read more