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extern crate wcwidth;
pub mod row;
pub mod cell;
use row::Row;
use std::cmp::{max, min};
#[derive(Eq, PartialEq, Copy, Clone)]
pub enum RowPosition {
First,
Mid,
Last,
}
pub struct TableStyle {
pub top_left_corner: char,
pub top_right_corner: char,
pub bottom_left_corner: char,
pub bottom_right_corner: char,
pub outer_left_vertical: char,
pub outer_right_vertical: char,
pub outer_bottom_horizontal: char,
pub outer_top_horizontal: char,
pub intersection: char,
pub vertical: char,
pub horizontal: char,
}
impl TableStyle {
pub fn simple() -> TableStyle {
return TableStyle {
top_left_corner: '+',
top_right_corner: '+',
bottom_left_corner: '+',
bottom_right_corner: '+',
outer_left_vertical: '+',
outer_right_vertical: '+',
outer_bottom_horizontal: '+',
outer_top_horizontal: '+',
intersection: '+',
vertical: '|',
horizontal: '-',
};
}
pub fn extended() -> TableStyle {
return TableStyle {
top_left_corner: '╔',
top_right_corner: '╗',
bottom_left_corner: '╚',
bottom_right_corner: '╝',
outer_left_vertical: '╠',
outer_right_vertical: '╣',
outer_bottom_horizontal: '╩',
outer_top_horizontal: '╦',
intersection: '╬',
vertical: '║',
horizontal: '═',
};
}
pub fn blank() -> TableStyle {
return TableStyle {
top_left_corner: '\0',
top_right_corner: '\0',
bottom_left_corner: '\0',
bottom_right_corner: '\0',
outer_left_vertical: '\0',
outer_right_vertical: '\0',
outer_bottom_horizontal: '\0',
outer_top_horizontal: '\0',
intersection: '\0',
vertical: '\0',
horizontal: '\0',
};
}
fn start_for_position(&self, pos: RowPosition) -> char {
match pos {
RowPosition::First => self.top_left_corner,
RowPosition::Mid => self.outer_left_vertical,
RowPosition::Last => self.bottom_left_corner,
}
}
fn end_for_position(&self, pos: RowPosition) -> char {
match pos {
RowPosition::First => self.top_right_corner,
RowPosition::Mid => self.outer_right_vertical,
RowPosition::Last => self.bottom_right_corner,
}
}
fn intersect_for_position(&self, pos: RowPosition) -> char {
match pos {
RowPosition::First => self.outer_top_horizontal,
RowPosition::Mid => self.intersection,
RowPosition::Last => self.outer_bottom_horizontal,
}
}
fn merge_intersection_for_position(&self, top: char, bottom: char, pos: RowPosition) -> char {
if (top == self.horizontal || top == self.outer_bottom_horizontal)
&& bottom == self.intersection
{
return self.outer_top_horizontal;
} else if (top == self.intersection || top == self.outer_top_horizontal)
&& bottom == self.horizontal
{
return self.outer_bottom_horizontal;
} else if top == self.outer_bottom_horizontal && bottom == self.horizontal {
return self.horizontal;
} else {
return self.intersect_for_position(pos);
}
}
}
pub struct Table<'data> {
pub rows: Vec<Row<'data>>,
pub style: TableStyle,
pub max_column_width: usize,
}
impl<'data> Table<'data> {
pub fn new() -> Table<'data> {
return Table {
rows: Vec::new(),
style: TableStyle::extended(),
max_column_width: std::usize::MAX,
};
}
pub fn add_row(&mut self, row: Row<'data>) {
self.rows.push(row);
}
pub fn as_string(&mut self) -> String {
let mut print_buffer = String::new();
let max_widths = self.calculate_max_column_widths();
let mut previous_separator = None;
if self.rows.len() > 0 {
for i in 0..self.rows.len() {
let mut row_pos = RowPosition::Mid;
if i == 0 {
row_pos = RowPosition::First;
}
let separator = self.rows[i].gen_separator(
&max_widths,
&self.style,
row_pos,
previous_separator.clone(),
);
Table::buffer_line(&mut print_buffer, &separator);
Table::buffer_line(
&mut print_buffer,
&self.rows[i].format(&max_widths, &self.style),
);
previous_separator = Some(separator.clone());
}
let separator = self.rows.last().unwrap().gen_separator(
&max_widths,
&self.style,
RowPosition::Last,
None,
);
Table::buffer_line(&mut print_buffer, &separator);
}
return print_buffer;
}
fn calculate_max_column_widths(&self) -> Vec<usize> {
let mut num_columns = 0;
for row in &self.rows {
num_columns = max(row.num_columns(), num_columns);
}
let mut max_widths: Vec<usize> = vec![0; num_columns];
for row in &self.rows {
let column_widths = row.split_column_widths();
for i in 0..column_widths.len() {
max_widths[i] = min(
self.max_column_width,
max(max_widths[i], column_widths[i] as usize),
);
}
}
return max_widths;
}
fn buffer_line(buffer: &mut String, line: &String) {
buffer.push_str(format!("{}\n", line).as_str());
}
}
#[cfg(test)]
mod test {
use cell::{Alignment, Cell};
use row::Row;
use Table;
use TableStyle;
#[test]
fn simple_table_style() {
let mut table = Table::new();
table.max_column_width = 40;
table.style = TableStyle::simple();
table.add_row(Row::new(vec![
Cell::new_with_alignment("This is some centered text", 2, Alignment::Center)
]));
table.add_row(Row::new(vec![
Cell::new("This is left aligned text", 1),
Cell::new_with_alignment("This is right aligned text", 1, Alignment::Right)
]));
table.add_row(Row::new(vec![
Cell::new("This is left aligned text", 1),
Cell::new_with_alignment("This is right aligned text", 1, Alignment::Right)
]));
table.add_row(Row::new(vec![
Cell::new("This is some really really really really really really really really really that is going to wrap to the next line", 2),
]));
println!("{}", table.as_string());
}
#[test]
fn extended_table_style() {
let mut table = Table::new();
table.max_column_width = 40;
table.style = TableStyle::extended();
table.add_row(Row::new(vec![
Cell::new_with_alignment("This is some centered text", 2, Alignment::Center)
]));
table.add_row(Row::new(vec![
Cell::new("This is left aligned text", 1),
Cell::new_with_alignment("This is right aligned text", 1, Alignment::Right)
]));
table.add_row(Row::new(vec![
Cell::new("This is left aligned text", 1),
Cell::new_with_alignment("This is right aligned text", 1, Alignment::Right)
]));
table.add_row(Row::new(vec![
Cell::new("This is some really really really really really really really really really that is going to wrap to the next line", 2),
]));
println!("{}", table.as_string());
}
#[test]
fn blank_table_style() {
let mut table = Table::new();
table.max_column_width = 40;
table.style = TableStyle::blank();
table.add_row(Row::new(vec![
Cell::new_with_alignment("This is some centered text", 2, Alignment::Center)
]));
table.add_row(Row::new(vec![
Cell::new("This is left aligned text", 1),
Cell::new_with_alignment("This is right aligned text", 1, Alignment::Right)
]));
table.add_row(Row::new(vec![
Cell::new("This is left aligned text", 1),
Cell::new_with_alignment("This is right aligned text", 1, Alignment::Right)
]));
table.add_row(Row::new(vec![
Cell::new("This is some really really really really really really really really really that is going to wrap to the next line", 2),
]));
println!("{}", table.as_string());
}
#[test]
fn complex_table() {
let mut table = Table::new();
table.add_row(Row::new(vec![
Cell::new("Col*1*Span*2", 2),
Cell::new("Col 2 Span 1", 1),
Cell::new("Col 3 Span 2", 2),
Cell::new("Col 4 Span 1", 1),
]));
table.add_row(Row::new(vec![
Cell::new("Col 1 Span 1", 1),
Cell::new("Col 2 Span 1", 1),
Cell::new("Col 3 Span 1", 1),
Cell::new("Col 4 Span 1", 2),
]));
table.add_row(Row::new(vec![
Cell::new("fasdaff", 1),
Cell::new("fff", 1),
Cell::new("fff", 1),
]));
table.add_row(Row::new(vec![
Cell::new_with_alignment("fasdff", 3, Alignment::Right),
Cell::new("fffdff", 4),
]));
table.add_row(Row::new(vec![
Cell::new("fasdsaff", 1),
Cell::new("fff", 1),
Cell::new("f\nf\nf\nfff\nrrr\n\n\n", 1),
]));
table.add_row(Row::new(vec![Cell::new("fasdsaff", 1)]));
let s = table.as_string().clone();
table.add_row(Row::new(vec![
Cell::new_with_alignment(s, 3, Alignment::Left),
]));
println!("{}", table.as_string());
}
}