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use serde::Serialize;

use crate::{
    net,
    requests::{Request, ResponseResult},
    types::{ChatOrInlineMessage, Message},
    Bot,
};
use std::sync::Arc;

/// Use this method to set the score of the specified user in a game.
///
/// On success, if the message was sent by the bot, returns the edited
/// [`Message`], otherwise returns [`True`]. Returns an error, if the new score
/// is not greater than the user's current score in the chat and force is
/// `false`.
///
/// [The official docs](https://core.telegram.org/bots/api#setgamescore).
///
/// [`Message`]: crate::types::Message
/// [`True`]: crate::types::True
#[serde_with_macros::skip_serializing_none]
#[derive(Debug, Clone, Serialize)]
pub struct SetGameScore {
    #[serde(skip_serializing)]
    bot: Arc<Bot>,
    #[serde(flatten)]
    chat_or_inline_message: ChatOrInlineMessage,
    user_id: i32,
    score: i32,
    force: Option<bool>,
    disable_edit_message: Option<bool>,
}

#[async_trait::async_trait]
impl Request for SetGameScore {
    type Output = Message;

    async fn send(&self) -> ResponseResult<Message> {
        net::request_json(
            self.bot.client(),
            self.bot.token(),
            "setGameScore",
            &self,
        )
        .await
    }
}

impl SetGameScore {
    pub(crate) fn new(
        bot: Arc<Bot>,
        chat_or_inline_message: ChatOrInlineMessage,
        user_id: i32,
        score: i32,
    ) -> Self {
        Self {
            bot,
            chat_or_inline_message,
            user_id,
            score,
            force: None,
            disable_edit_message: None,
        }
    }

    pub fn chat_or_inline_message(mut self, val: ChatOrInlineMessage) -> Self {
        self.chat_or_inline_message = val;
        self
    }

    /// User identifier.
    pub fn user_id(mut self, val: i32) -> Self {
        self.user_id = val;
        self
    }

    /// New score, must be non-negative.
    pub fn score(mut self, val: i32) -> Self {
        self.score = val;
        self
    }

    /// Pass `true`, if the high score is allowed to decrease.
    ///
    /// This can be useful when fixing mistakes or banning cheaters.
    pub fn force(mut self, val: bool) -> Self {
        self.force = Some(val);
        self
    }

    /// Sends the message [silently]. Users will receive a notification with no
    /// sound.
    ///
    /// [silently]: https://telegram.org/blog/channels-2-0#silent-messages
    pub fn disable_edit_message(mut self, val: bool) -> Self {
        self.disable_edit_message = Some(val);
        self
    }
}