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use serde::Serialize;
use crate::{
net,
requests::{Request, ResponseResult},
types::{InlineKeyboardMarkup, Message},
Bot,
};
use std::sync::Arc;
#[serde_with_macros::skip_serializing_none]
#[derive(Debug, Clone, Serialize)]
pub struct SendGame {
#[serde(skip_serializing)]
bot: Arc<Bot>,
chat_id: i32,
game_short_name: String,
disable_notification: Option<bool>,
reply_to_message_id: Option<i32>,
reply_markup: Option<InlineKeyboardMarkup>,
}
#[async_trait::async_trait]
impl Request for SendGame {
type Output = Message;
async fn send(&self) -> ResponseResult<Message> {
net::request_json(
self.bot.client(),
self.bot.token(),
"sendGame",
&self,
)
.await
}
}
impl SendGame {
pub(crate) fn new<G>(
bot: Arc<Bot>,
chat_id: i32,
game_short_name: G,
) -> Self
where
G: Into<String>,
{
let game_short_name = game_short_name.into();
Self {
bot,
chat_id,
game_short_name,
disable_notification: None,
reply_to_message_id: None,
reply_markup: None,
}
}
pub fn chat_id(mut self, val: i32) -> Self {
self.chat_id = val;
self
}
pub fn game_short_name<T>(mut self, val: T) -> Self
where
T: Into<String>,
{
self.game_short_name = val.into();
self
}
pub fn disable_notification(mut self, val: bool) -> Self {
self.disable_notification = Some(val);
self
}
pub fn reply_to_message_id(mut self, val: i32) -> Self {
self.reply_to_message_id = Some(val);
self
}
pub fn reply_markup(mut self, val: InlineKeyboardMarkup) -> Self {
self.reply_markup = Some(val);
self
}
}