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use serde::Serialize;
use crate::{
net,
requests::{Request, ResponseResult},
types::{ChatOrInlineMessage, GameHighScore},
Bot,
};
use std::sync::Arc;
#[serde_with_macros::skip_serializing_none]
#[derive(Debug, Clone, Serialize)]
pub struct GetGameHighScores {
#[serde(skip_serializing)]
bot: Arc<Bot>,
#[serde(flatten)]
chat_or_inline_message: ChatOrInlineMessage,
user_id: i32,
}
#[async_trait::async_trait]
impl Request for GetGameHighScores {
type Output = Vec<GameHighScore>;
async fn send(&self) -> ResponseResult<Vec<GameHighScore>> {
net::request_json(
self.bot.client(),
self.bot.token(),
"getGameHighScores",
&self,
)
.await
}
}
impl GetGameHighScores {
pub(crate) fn new(
bot: Arc<Bot>,
chat_or_inline_message: ChatOrInlineMessage,
user_id: i32,
) -> Self {
Self { bot, chat_or_inline_message, user_id }
}
pub fn chat_or_inline_message(mut self, val: ChatOrInlineMessage) -> Self {
self.chat_or_inline_message = val;
self
}
pub fn user_id(mut self, val: i32) -> Self {
self.user_id = val;
self
}
}