pub struct Unreal4Crash { /* private fields */ }
Expand description

Unreal Engine 4 crash file.

Implementations§

Creates an instance of Unreal4Crash from the original, compressed bytes.

Files within the UE4 crash dump.

Count of files within the UE4 crash dump.

Get a Unreal4CrashFile by its index.

Get the contents of a file by its index.

Get the Minidump file bytes.

Get file content.

Trait Implementations§

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.