use crate::buffer::Buffer;
use crate::rect::Rect;
use crate::style::{
Align, Border, BorderSides, Color, Constraints, HeightSpec, Justify, Margin, Padding, Style,
WidthSpec,
};
use unicode_width::UnicodeWidthChar;
use unicode_width::UnicodeWidthStr;
mod collect;
mod command;
mod flexbox;
mod render;
mod tree;
pub(crate) use collect::{collect_all, FrameData};
pub use command::Direction;
pub(crate) use command::{BeginContainerArgs, BeginScrollableArgs, Command};
pub(crate) use flexbox::compute;
pub(crate) use render::{render, render_debug_overlay};
pub(crate) use tree::{build_tree, wrap_lines, wrap_segments, LayoutNode, NodeKind};
#[doc(hidden)]
pub fn __bench_wrap_segments(
segments: &[(String, Style)],
max_width: u32,
) -> Vec<Vec<(String, Style)>> {
tree::wrap_segments(segments, max_width)
}
#[doc(hidden)]
pub fn __bench_dim_buffer_around(buf: &mut Buffer, modal_rect: Rect) {
render::__bench_dim_buffer_around(buf, modal_rect);
}
#[cfg(test)]
mod tests;