Module initialization termination function with priorities and (mutable) statics initialization with non const functions.
Minimum rust version required: 1.49
Functionalities
-
Code execution before or after
main
but after libc and rust runtime has been initialized. -
Mutable and const statics with non const initialization.
-
Statics dropable after
main
exits. -
Zero cost access to statics.
-
Priorities on elf plateforms (linux, bsd, etc...) and window.
Example
use ;
//Care not to use priorities bellow 100
//as those high priorities are used by
//the rust runtime. (The lower the number
//the higher the priority)
static V: = vec!;
static mut V1: = vec!;
//Initialized before V1
//then destroyed after V1
static mut INIT_AND_DROP: = vec!;
Attributes
All functions marked with the constructor
attribute are
run before main
is started.
All function marked with the destructor
attribute are
run after main
has returned.
Static variables marked with the dynamic
attribute can
be initialized before main start and optionaly droped
after main returns.
The attributes constructor
and destructor
works by placing the marked function pointer in
dedicated object file sections.
Priority ranges from 0 to 216-1. The absence of priority is equivalent to 216.
During program initialization: - constructors with priority 0 are the first called; - constructors without priority are called last.
During program termination, the order is reversed: - destructors without priority are the first called; - destructors with priority 0 are the last called.
Comparisons against other crates
lazy_static
- lazy_static only provides const statics.
- Each access to lazy_static statics costs 2ns on a x86.
- lazy_static does not provide priorities.
ctor
- ctor only provides const statics.
- ctor does not provide priorities.
Documentation and details
Mac
- MACH_O specification
- GCC source code gcc/config/darwin.c indicates that priorities are not supported.
Initialization functions pointers are placed in section "__DATA,__mod_init_func" and "__DATA,__mod_term_func"
ELF plateforms:
info ld
- linker script:
ld --verbose
- ELF specification
The runtime will run fonctions pointers of section ".init_array" at startup and function pointers in ".fini_array" at program exit. The linker place in the target object file sectio .init_array all sections from the source objects whose name is of the form .init_array.NNNNN in lexicographical order then the .init_array sections of those same source objects. It does equivalently with .fini_array and .fini_array.NNNN sections.
Usage can be seen in gcc source gcc/config/pru.c
Resources of libstdc++ are initialized with priority 100 (see gcc source libstdc++-v3/c++17/default_resource.h) The rust standard library function that capture the environment and executable arguments is executed at priority 99. Some callbacks constructors and destructors with priority 0 are registered by rust/rtlibrary. Static C++ objects are usually initialized with no priority (TBC). lib-c resources are initialized by the C-runtime before any function in the init_array (whatever the priority) are executed.
Windows
At start up, any functions pointer between sections ".CRT$XIA" and ".CRT$XIZ" and then any functions between ".CRT$XCA" and ".CRT$XCZ". It happens that the C library initialization functions pointer are placed in ".CRT$XIU" and C++ statics functions initialization pointers are placed in ".CRT$XCU". At program finish the pointers between sections ".CRT$XPA" and ".CRT$XPZ" are run first then those between ".CRT$XTA" and ".CRT$XTZ".
Some reverse engineering was necessary to find out a way to implement constructor/destructor priority.
Contrarily to what is reported in this blog post, msvc linker only performs a lexicographicall ordering of section whose name is of the form "<prefix>$<suffix>" and have the same <prefix>. For example "RUST$01" and "RUST$02" will be ordered but those two sections will not be ordered with "RHUM" section.
Moreover, it seems that section name of the form <prefix>$<suffix> are not limited to 8 characters.
So static initialization function pointers are placed in section ".CRT$XCU" and
those with a priority p
in format!(".CRT$XCTZ{:05}",p)
. Destructors without priority
are placed in ".CRT$XPU" and those with a priority in format!(".CRT$XPTZ{:05}")
.