static_assets 0.1.1

Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release builds and dynamically reload assets in debug mode.
Documentation
Build #110948 2018-08-02T17:20:16.970006+00:00
# rustc version
rustc 1.28.0-dev (b9bf4f162 2018-06-02)
# docs.rs version
cratesfyi 0.5.0 (579f83b 2018-03-05)

# build log
Updating registry `https://github.com/rust-lang/crates.io-index`
Downloading static_assets v0.1.1
Documenting static_assets v0.1.1
Running `rustdoc --crate-name static_assets .cargo/registry/src/github.com-1ecc6299db9ec823/static_assets-0.1.1/src/lib.rs -o /home/cratesfyi/cratesfyi/doc --cfg 'feature="default"' -Z unstable-options --resource-suffix -20180602-1.28.0-dev-b9bf4f162 -L dependency=/home/cratesfyi/cratesfyi/debug/deps`
Finished dev [unoptimized + debuginfo] target(s) in 0.27 secs