[][src]Crate static_alloc

General purpose global allocator(s) with static, inline storage.

Provides an allocator for extremely resource constrained environments where the only memory guaranteed is your program's image in memory as provided by the loader. Possible use cases are OS-less development, embedded, bootloaders (even stage0/1 maybe, totally untested).

Usage

use static_alloc::Bump;

#[global_allocator]
static A: Bump<[u8; 1 << 16]> = Bump::uninit();

fn main() {
    let v = vec![0xdeadbeef_u32; 128];
    println!("{:x?}", v);

    let buffer: &'static mut [u32; 128] = A.leak([0; 128])
        .unwrap_or_else(|_| panic!("Runtime allocated before main"));
}

Why the name?

This crates makes it safe to define a static object and to then use its memory to allocate dynamic values without accidentally exposing or using uninitialized memory. This allows obtaining &'static mut T instances which is handy if a struct requires a mutable reference but it is also required that this struct has 'static lifetime bounds itself.

Re-exports

pub use bump::Bump;

Modules

bump

The bump allocator.