[−][src]Module ssd1306::mode::graphics
Buffered display module for use with the embedded_graphics crate
use embedded_graphics::{ fonts::Font6x8, pixelcolor::BinaryColor, prelude::*, primitives::{Circle, Line, Rectangle, Triangle}, style::PrimitiveStyleBuilder, }; use ssd1306::{mode::GraphicsMode, prelude::*, Builder}; let mut display: GraphicsMode<_> = Builder::new().connect_i2c(i2c).into(); display.init().unwrap(); let yoffset = 20; let style = PrimitiveStyleBuilder::new() .stroke_width(1) .stroke_color(BinaryColor::On) .build(); // screen outline // default display size is 128x64 if you don't pass a _DisplaySize_ // enum to the _Builder_ struct Rectangle::new(Point::new(0, 0), Point::new(127, 63)) .into_styled(style) .draw(&mut display); // triangle Triangle::new( Point::new(16, 16 + yoffset), Point::new(16 + 16, 16 + yoffset), Point::new(16 + 8, yoffset), ) .into_styled(style) .draw(&mut display); // square Rectangle::new(Point::new(52, yoffset), Point::new(52 + 16, 16 + yoffset)) .into_styled(style) .draw(&mut display); // circle Circle::new(Point::new(96, yoffset + 8), 8) .into_styled(style) .draw(&mut display); display.flush().unwrap();
Structs
GraphicsMode | Graphics mode handler |