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use crate::clause::{Clause, ClauseDB}; use crate::config::Config; use crate::eliminator::Eliminator; use crate::propagator::AssignStack; use crate::solver::{Solver, SolverResult}; use crate::state::State; use crate::types::{CNFDescription, ClauseId, Flag, Lbool, Lit, MaybeInconsistent, VarId}; use crate::var::{Var, VarDB}; /// API for Clause, providing `kill`. pub trait ClauseIF { /// make a clause *dead*; the clause still exists in clause database as a garbage. fn kill(&mut self, touched: &mut [bool]); } /// API for clause management like `reduce`, `simplify`, `new_clause`, and so on. pub trait ClauseDBIF { /// return a new instance. fn new(config: &Config, nv: usize, nc: usize) -> Self; /// return the length of `clause`. fn len(&self) -> usize; /// return true if it's empty. fn is_empty(&self) -> bool; /// make a new clause from `state.new_learnt` and register it to clause database. fn attach(&mut self, state: &mut State, vars: &mut VarDB, lbd: usize) -> ClauseId; /// unregister a clause `cid` from clause database and make the clause dead. fn detach(&mut self, cid: ClauseId); /// halve the number of 'learnt' or *removable* clauses. fn reduce(&mut self, state: &mut State, vars: &mut VarDB); /// simplify database by: /// * removing satisfiable clauses /// * calling exhaustive simplifier that tries **clause subsumption** and **variable elimination**. /// /// # Errors /// /// if solver becomes inconsistent. fn simplify( &mut self, asgs: &mut AssignStack, elim: &mut Eliminator, state: &mut State, vars: &mut VarDB, ) -> MaybeInconsistent; fn reset(&mut self); /// delete *dead* clauses from database, which are made by: /// * `reduce` /// * `simplify` /// * `kill` fn garbage_collect(&mut self); /// allocate a new clause and return its id. fn new_clause(&mut self, v: &[Lit], rank: usize, learnt: bool) -> ClauseId; /// re-calculate the lbd values of all (learnt) clauses. fn reset_lbd(&mut self, vars: &VarDB, temp: &mut [usize]); /// update clause activity. fn bump_activity(&mut self, cid: ClauseId); /// increment activity step. fn scale_activity(&mut self); /// return the number of alive clauses in the database. Or return the database size if `active` is `false`. fn count(&self, alive: bool) -> usize; /// return the number of clauses which satisfy given flags and aren't DEAD. fn countf(&self, mask: Flag) -> usize; /// record a clause to unsat certification. fn certificate_add(&mut self, vec: &[Lit]); /// record a deleted clause to unsat certification. fn certificate_delete(&mut self, vec: &[Lit]); /// delete satisfied clauses at decision level zero. fn eliminate_satisfied_clauses(&mut self, elim: &mut Eliminator, vars: &mut VarDB, occur: bool); /// emit an error if the db size (the number of clauses) is over the limit. fn check_size(&self) -> MaybeInconsistent; /// change good learnt clauses to permanent one. fn make_permanent(&mut self, reinit: bool); } /// API for Clause Id like `to_lit`, `is_lifted_lit` and so on. pub trait ClauseIdIF { /// convert a (lifted) clause id made from a `Lit` to Lit. fn to_lit(self) -> Lit; /// return `true` if a given clause id is made from a `Lit`. fn is_lifted_lit(self) -> bool; /// make a string for printing. fn format(self) -> String; } /// API for O(n) deletion from a list, providing `delete_unstable`. pub trait Delete<T> { /// *O(n)* item deletion protocol. fn delete_unstable<F>(&mut self, filter: F) where F: FnMut(&T) -> bool; } /// API for Eliminator like `activate`, `stop`, `eliminate` and so on. pub trait EliminatorIF { /// return a new instance. fn new(config: &Config, nv: usize) -> Eliminator; /// set eliminater's mode to **ready**. fn activate(&mut self); /// set eliminater's mode to **dormant**. fn stop(&mut self, cdb: &mut ClauseDB, vars: &mut VarDB); /// check if the eliminator is running. fn is_running(&self) -> bool; /// check if the eliminator is active and waits for next `eliminate`. fn is_waiting(&self) -> bool; /// rebuild occur lists. fn prepare(&mut self, cdb: &mut ClauseDB, vars: &mut VarDB, force: bool); /// enqueue a clause into eliminator's clause queue. fn enqueue_clause(&mut self, cid: ClauseId, c: &mut Clause); /// clear eliminator's clause queue. fn clear_clause_queue(&mut self, cdb: &mut ClauseDB); /// return the length of eliminator's clause queue. fn clause_queue_len(&self) -> usize; /// enqueue a var into eliminator's var queue. fn enqueue_var(&mut self, vars: &mut VarDB, vi: VarId, upword: bool); /// clear eliminator's war queue fn clear_var_queue(&mut self, vars: &mut VarDB); /// return the length of eliminator's clause queue. fn var_queue_len(&self) -> usize; /// run clause subsumption and variable elimination. /// /// # Errors /// /// if solver becomes inconsistent. fn eliminate( &mut self, asgs: &mut AssignStack, cdb: &mut ClauseDB, state: &mut State, vars: &mut VarDB, ) -> MaybeInconsistent; /// add assignments for eliminated vars to `model`. fn extend_model(&mut self, model: &mut Vec<i32>); /// register a clause id to all corresponding occur lists. fn add_cid_occur(&mut self, vars: &mut VarDB, cid: ClauseId, c: &mut Clause, enqueue: bool); /// remove a clause id from literal's occur list. fn remove_lit_occur(&mut self, vars: &mut VarDB, l: Lit, cid: ClauseId); /// remove a clause id from all corresponding occur lists. fn remove_cid_occur(&mut self, vars: &mut VarDB, cid: ClauseId, c: &mut Clause); } /// API for Exponential Moving Average, EMA, like `get`, `reset`, `update` and so on. pub trait EmaIF { /// return a new Ema. fn new(f: usize) -> Self; /// return the current value of Ema. fn get(&self) -> f64; /// reset an Ema. fn reset(&mut self) {} /// update Ema. fn update(&mut self, x: f64); } /// API for [object properties](../types/enum.Flag.html) like `is`, `turn_off`, `turn_on` and so on. pub trait FlagIF { /// return true if the flag in on. fn is(&self, flag: Flag) -> bool; /// toggle the flag off. fn turn_off(&mut self, flag: Flag); /// toggle the flag on. fn turn_on(&mut self, flag: Flag); } /// API for Literal like `from_int`, `from_var`, `to_cid` and so on. pub trait LitIF { /// convert from `i32`. fn from_int(x: i32) -> Self; /// convert [VarId](../type.VarId.html) to [Lit](../type.Lit.html). /// It returns a positive literal if `p` is `TRUE` or `BOTTOM`. fn from_var(vi: VarId, p: Lbool) -> Self; /// convert to var index. fn vi(self) -> VarId; /// convert to `i32`. fn to_i32(self) -> i32; /// convert to `Lbool`. fn lbool(self) -> Lbool; /// return the sign or *phase*; return `true` if it is a positive literal. fn is_positive(self) -> bool; /// flip the sign. fn negate(self) -> Lit; /// lift a literal to a *virtual* clause id. fn to_cid(self) -> ClauseId; } pub trait ProgressEvaluator { /// the type of the argment of `update`. type Input; /// catch up with the current state. fn update(&mut self, val: Self::Input); /// return the current value. fn get(&self) -> f64; /// return a ratio of short / long statistics. fn trend(&self) -> f64; /// map the value into a bool for forcing/blocking restart. fn is_active(&self) -> bool; /// return a new instance. fn new(config: &Config) -> Self; } /// API for assignment like `propagate`, `enqueue`, `cancel_until`, and so on. pub trait PropagatorIF { /// return a new instance. fn new(n: usize) -> Self; /// return the number of assignments. fn len(&self) -> usize; /// return `true` if there's no assignment. fn is_empty(&self) -> bool; /// return the current decision level. fn level(&self) -> usize; /// return `true` if the current decision level is zero. fn is_zero(&self) -> bool; /// return the number of assignments at a given decision level `u`. fn num_at(&self, n: usize) -> usize; /// return `true` if there are unpropagated assignments. fn remains(&self) -> bool; /// return the *value* of a given literal. fn assigned(&self, l: Lit) -> Lbool; /// execute *propagate*. fn propagate(&mut self, cdb: &mut ClauseDB, state: &mut State, vars: &mut VarDB) -> ClauseId; /// execute *backjump*. fn cancel_until(&mut self, vars: &mut VarDB, lv: usize); /// add an assignment caused by a clause; emit an exception if solver becomes inconsistent. /// /// # Errors /// /// if solver becomes inconsistent by the new assignment. fn enqueue(&mut self, v: &mut Var, sig: Lbool, cid: ClauseId, dl: usize) -> MaybeInconsistent; /// add an assignment with no reason clause without inconsistency check. fn enqueue_null(&mut self, v: &mut Var, sig: Lbool); /// unsafe enqueue; doesn't emit an exception. fn uncheck_enqueue(&mut self, vars: &mut VarDB, l: Lit, cid: ClauseId); /// unsafe assume; doesn't emit an exception. fn uncheck_assume(&mut self, vars: &mut VarDB, l: Lit); /// update the internal heap on var order. fn update_order(&mut self, vec: &VarDB, v: VarId); /// select a new decision variable. fn select_var(&mut self, vars: &VarDB) -> VarId; /// dump all active clauses and fixed assignments in solver to a CNF file `fname`. fn dump_cnf(&mut self, cdb: &ClauseDB, state: &State, vars: &VarDB, fname: &str); } /// API for restart like `block_restart`, `force_restart` and so on. pub trait RestartIF { /// return a new instance. fn new(config: &Config) -> Self; /// block restart if needed. fn block_restart(&mut self) -> bool; /// force restart if needed. fn force_restart(&mut self) -> bool; /// initialize data for Luby restart. fn initialize_luby(&mut self); /// update data for Luby restart. fn update_luby(&mut self); } /// API for SAT solver like `build`, `solve` and so on. pub trait SatSolverIF { /// make a solver for debug. Probably you should use `build` instead of this. fn new(config: &Config, cnf: &CNFDescription) -> Solver; /// make a solver and load a CNF into it. /// /// # Errors /// /// IO error by failing to load a CNF file. fn build(config: &Config) -> std::io::Result<Solver>; /// search an assignment. /// /// # Errors /// /// if solver becomes inconsistent by an internal error. fn solve(&mut self) -> SolverResult; /// add a vector of `Lit` as a clause to the solver. fn add_unchecked_clause(&mut self, v: &mut Vec<Lit>) -> Option<ClauseId>; } /// API for state/statistics management, providing `progress`. pub trait StateIF { /// return an initialized state based on solver configuration and data about a CNF file. fn new(config: &Config, cnf: CNFDescription) -> State; /// return the number of unsolved vars. fn num_unsolved_vars(&self) -> usize; /// return `true` if it is timed out. fn is_timeout(&self) -> bool; /// change heuristics based on stat data. fn adapt_strategy(&mut self, cdb: &mut ClauseDB, vdb: &mut VarDB); /// write a header of stat data to stdio. fn progress_header(&self); /// write stat data to stdio. fn progress(&mut self, cdb: &ClauseDB, vars: &VarDB, mes: Option<&str>); /// write a short message to stdout. fn flush(&self, mes: &str); } /// API for SAT validator like `inject_assignment`, `validate` and so on. pub trait ValidatorIF { /// load a assignment set into solver. /// /// # Errors /// /// if solver becomes inconsistent. fn inject_assigmnent(&mut self, vec: &[i32]) -> MaybeInconsistent; /// return `true` is the loaded assignment set is satisfiable (a model of a problem). fn validate(&self) -> Option<Vec<i32>>; } /// API for Var, providing `new` and `new_vars`. pub trait VarIF { /// return a new instance. fn new(i: usize) -> Var; /// return a new vector of $n$ `Var`s. fn new_vars(n: usize) -> Vec<Var>; } /// API for var DB like `assigned`, `locked`, `compute_lbd` and so on. pub trait VarDBIF { /// return a new instance. fn new(n: usize) -> Self; /// return the length of `vars`. fn len(&self) -> usize; /// return true if it's empty. fn is_empty(&self) -> bool; /// return the 'value' of a given literal. fn assigned(&self, l: Lit) -> Lbool; /// return `true` is the clause is the reason of the assignment. fn locked(&self, c: &Clause, cid: ClauseId) -> bool; /// return `true` if the set of literals is satisfiable under the current assignment. fn satisfies(&self, c: &[Lit]) -> bool; /// copy some stat data from `State`. fn update_stat(&mut self, state: &State); /// return a LBD value for the set of literals. fn compute_lbd(&self, vec: &[Lit], keys: &mut [usize]) -> usize; /// update the variable's activity. fn bump_activity(&mut self, vi: VarId); /// increment activity step. fn scale_activity(&mut self); } /// API for 'watcher list' like `attach`, `detach`, `detach_with` and so on. pub trait WatchDBIF { fn initialize(self, n: usize) -> Self; /// make a new 'watch', and add it to this watcher list. fn register(&mut self, blocker: Lit, c: ClauseId); /// remove *n*-th clause from the watcher list. *O(1)* operation. fn detach(&mut self, n: usize); /// remove a clause which id is `cid` from the watcher list. *O(n)* operation. fn detach_with(&mut self, cid: ClauseId); /// update blocker of cid. fn update_blocker(&mut self, cid: ClauseId, l: Lit); }