[][src]Function splashsurf_lib::grid_for_reconstruction

pub fn grid_for_reconstruction<I: Index, R: Real>(
    particle_positions: &[Vector3<R>],
    particle_radius: R,
    compact_support_radius: R,
    cube_size: R,
    domain_aabb: Option<&AxisAlignedBoundingBox3d<R>>,
    enable_multi_threading: bool
) -> Result<UniformGrid<I, R>, ReconstructionError<I, R>>

Constructs the background grid for marching cubes based on the parameters supplied to the surface reconstruction