Module speedy2d::font [−][src]
Expand description
Components for loading fonts and laying out text.
Structs
A struct representing a Unicode codepoint, for the purposes of text layout.
The user_index
field allows you to determine which output glyph
corresponds to which input codepoint.
A struct representing a font.
A collection of fonts, in decreasing order of priority. When laying out text, if a codepoint cannot be found in the first font in the list, the subsequent fonts will also be searched.
A struct representing a glyph in a font.
Represents a glyph which has been laid out as part of a line of text.
Represents a block of text which has been laid out.
Represents a line of text which has been laid out as part of a block.
A series of options for specifying how text should be laid out.
Enums
The horizontal alignment of a block of text. This can be set when calling
TextOptions::with_wrap_words_after_width
.
Traits
Objects implementing this trait are able to lay out text, ready for rendering.
Type Definitions
An internal identifier for a font. Each font which is loaded receives a unique ID.
Type returned by the FormattedGlyph::user_index() function.