1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
use super::{Child, Init}; #[cfg(feature = "use_2d")] use super::transform_2d::{InnerTransform2D, LocalTransform2D, Transform2D}; #[cfg(feature = "use_3d")] use super::transform_3d::{InnerTransform3D, LocalTransform3D, Transform3D}; use number_traits::Float; use specs::World; #[inline] pub fn register<T: 'static + Sync + Send + Copy + Float>(world: &mut World) { world.register::<Child>(); world.register::<Init>(); if cfg!(feature = "use_3d") { world.register::<InnerTransform3D<T>>(); world.register::<LocalTransform3D<T>>(); world.register::<Transform3D<T>>(); } if cfg!(feature = "use_2d") { world.register::<InnerTransform2D<T>>(); world.register::<LocalTransform2D<T>>(); world.register::<Transform2D<T>>(); } }