Struct solstice_2d::Transform3D[][src]

pub struct Transform3D {
    pub inner: Matrix4<f32>,
}

Fields

inner: Matrix4<f32>

Implementations

impl Transform3D[src]

pub fn translation(x: f32, y: f32, z: f32) -> Self[src]

pub fn rotation<R: Into<Rad>>(roll: R, pitch: R, yaw: R) -> Self[src]

pub fn scale(x: f32, y: f32, z: f32) -> Self[src]

pub fn transform_point(&self, x: f32, y: f32, z: f32) -> [f32; 3][src]

pub fn look_at(x: f32, y: f32, z: f32) -> Self[src]

Trait Implementations

impl Clone for Transform3D[src]

impl Copy for Transform3D[src]

impl Debug for Transform3D[src]

impl Default for Transform3D[src]

impl From<Transform2D> for Transform3D[src]

impl Mul<Transform3D> for Transform3D[src]

type Output = Transform3D

The resulting type after applying the * operator.

impl MulAssign<Transform3D> for Transform3D[src]

impl PartialEq<Transform3D> for Transform3D[src]

impl PartialOrd<Transform3D> for Transform3D[src]

impl StructuralPartialEq for Transform3D[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T, Right> ClosedMul<Right> for T where
    T: Mul<Right, Output = T> + MulAssign<Right>, 

impl<T> DynClone for T where
    T: Clone
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: PartialEq<T> + Copy + Any + Debug
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,