[][src]Struct solstice_2d::Rectangle

pub struct Rectangle {
    pub x: f32,
    pub y: f32,
    pub width: f32,
    pub height: f32,
}

Fields

x: f32y: f32width: f32height: f32

Trait Implementations

impl Clone for Rectangle[src]

impl Copy for Rectangle[src]

impl Debug for Rectangle[src]

impl Default for Rectangle[src]

impl Geometry for Rectangle[src]

type Vertices = IntoIter<Vertex2D>

type Indices = Copied<Iter<'static, u32>>

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Slottable for T where
    T: Copy
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,