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#[derive(Copy, Clone, PartialEq, PartialOrd, Default)]
pub struct Rad(pub f32);
#[derive(Copy, Clone, PartialEq, PartialOrd, Default)]
pub struct Deg(pub f32);
impl From<Rad> for Deg {
#[inline]
fn from(rad: Rad) -> Deg {
Deg(rad.0 * 180.0 / std::f32::consts::PI)
}
}
impl From<Deg> for Rad {
#[inline]
fn from(deg: Deg) -> Rad {
Rad(deg.0 * std::f32::consts::PI / 180.0)
}
}
#[derive(Copy, Clone, Default)]
pub struct Arc {
pub arc_type: ArcType,
pub x: f32,
pub y: f32,
pub radius: f32,
pub angle1: Rad,
pub angle2: Rad,
pub segments: u32,
}
#[derive(Copy, Clone)]
pub enum ArcType {
Pie,
Open,
Closed,
}
impl Default for ArcType {
fn default() -> Self {
ArcType::Pie
}
}
#[derive(Copy, Clone, Default)]
pub struct Circle {
pub x: f32,
pub y: f32,
pub radius: f32,
pub segments: u32,
}
impl Into<Ellipse> for Circle {
fn into(self) -> Ellipse {
Ellipse {
x: self.x,
y: self.y,
radius_x: self.radius,
radius_y: self.radius,
segments: self.segments,
}
}
}
#[derive(Copy, Clone, Default)]
pub struct Ellipse {
pub x: f32,
pub y: f32,
pub radius_x: f32,
pub radius_y: f32,
pub segments: u32,
}
#[derive(Copy, Clone, Default)]
pub struct Rectangle {
pub x: f32,
pub y: f32,
pub width: f32,
pub height: f32,
}