soloud-sys
Raw bindings to soloud. These are generated using bindgen on the soloud C headers.
Usage
[]
= { = "1", = ["miniaudio"] }
Example code:
use *;
Raw bindings to soloud. These are generated using bindgen on the soloud C headers.
[dependencies]
soloud-sys = { version = "1", features = ["miniaudio"] }
Example code:
use soloud_sys::soloud::*;
fn main() {
unsafe {
let sl = Soloud_create();
Soloud_init(sl);
std::thread::sleep(std::time::Duration::from_millis(100));
Soloud_setGlobalVolume(sl, 3.0);
let speech = Speech_create();
let ret = Speech_setText(speech, "Hello World\0".as_ptr() as _);
dbg!(ret);
Soloud_play(sl, speech);
while Soloud_getVoiceCount(sl) > 0 {
// calls to play are non-blocking, so we put the thread to sleep
std::thread::sleep(std::time::Duration::from_millis(100));
}
}
}